Pay in installments of $37.50 with
,
and
Shipping Estimate
USA
- USA
- CAN
- USA
- CAN
Ships within 48 hours · Estimated delivery Sep 7 - Sep 12
For Your Every Summer RSVP, with Code: SUMMER15
Description
LEGO® Technic 42098 AutotransporterTransportiere Autos und andere Fahrzeuge von A nach B mit dem LEGO Technic Autotransporter. Dieser realistische Spielzeug Transporter mit abnehmbarem Anhnger weist ein klassisches Farbmuster in Rot, Grau und Schwarz auf, verfgt ber Aufkleber Details und eine Reihe authentischer Funktionen und Merkmale. Hebe und senke die Autodecks sowie die Heckrampe, um die Fahrzeuge problemlos von der oberen zur unteren Ebene zu navigieren, und befestige sie dann in
Transportiere Autos und andere Fahrzeuge von A nach B – mit dem LEGO® Technic Autotransporter. Dieser realistische Spielzeug-Transporter mit abnehmbarem Anhänger weist ein klassisches Farbmuster in Rot, Grau und Schwarz auf, verfügt über Aufkleber-Details und eine Reihe authentischer Funktionen und Merkmale. Hebe und senke die Autodecks sowie die Heckrampe, um die Fahrzeuge problemlos von der oberen zur unteren Ebene zu navigieren, und befestige sie dann in der richtigen Position für einen sicheren Transport. Außerdem kannst du die Fahrerkabine kippen, um Zugang zum detaillierten V6-Motor mit beweglichen Kolben zu erhalten. Das Bauset enthält zudem ein cooles blaues Auto mit funktionstüchtiger Lenkung und einem V8-Motor mit sich bewegenden Kolben. Das Set „Autotransporter“ kann zusammen mit dem Set „Chevrolet Corvette ZR1“ (42093) verwendet werden – fahre sie an Bord und schon kann es losgehen! Der Autotransporter lässt sich ebenfalls in ein LEGO Technic Truck mit Show Cars Modell umbauen! • Der Autotransporter verfügt über bewegliche Autodecks, eine Heckrampe zum Be- und Entladen, eine Sicherungsmöglichkeit für die Fahrzeuge während des Transports und eine kippbare Fahrerkabine, die dir Zugang zum detaillierten V6-Motor mit beweglichen Kolben ermöglicht. • Enthält außerdem ein blaues Auto mit funktionstüchtiger Lenkung und V8-Motor mit beweglichen Kolben. • Der Autotransporter weist ein klassisches Farbschema in Rot, Grau und Schwarz auf und zudem gibt es einen Aufkleberbogen für zusätzliche Details. • Senke das Deck, fahr auf den Anhänger, bring die Transportsicherung an – und schon bist du bereit zum Losfahren! • Mit diesem LEGO® Technic Spielzeug-Transporter-Set lernen LEGO Baumeister die Grundlagen der Konstruktion kennen. • Realistische Merkmale und Funktionen für stundenlange Spiel- und Konstruktionserlebnisse. • Dieses Autotransporter-Spielzeug kann zusammen mit dem LEGO® Technic Set „Chevrolet Corvette ZR1“ (42093) verwendet werden. • Der Autotransporter ist 22 cm hoch, 86 cm lang und 13 cm breit. • Das blaue Auto ist 8 cm hoch, 27 cm lang und 12 cm breit. • Das B-Modell LEGO Technic Truck mit Show Cars ist 14 cm hoch, 87 cm lang und 15 cm breit.Achtung! Für Kinder unter 3 Jahren nicht geeignet. Erstickungsgefahr, da kleine Teile verschluckt oder eingeatmet werden können.
Shipping Notes
- Free Standard Shipping on $100+ Orders to the USA.
- Except Preorder products are shipped in 48 hours.
- Delivery to the USA:
- Standard Shipping : 3-10 business days
- If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
- To process your return/exchange, please contact us at [email protected]
- Please click here for more details>>> Return & Exchange Policy
4.0 ★★★★★
Based on 30 reviews
Sort
Product Reviews
★★★★★ 5
go o o o o
Format: Paperback
go o o o o d
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 21, 2014
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 3, 2017
★★★★★ 5
Solid primer well worth the cost.
Format: Kindle
Let's start with the understanding that I was not looking for War and Peace, here. I have always enjoyed the Sam's Teach Yourself in X Hours format, and this is another that gets the balance between what is needed to use the tool well and what is too much information for a beginner right. I was looking for something that could introduce me to this engine, giving enough understanding of the system to allow me to make games with normal use of the internet to get into the fine detail.
This book is exactly what I was looking for. It introduces the engine and its main components and the general theory behind them, getting you up and running quickly. While the engine seems to be gathering a following, there is not a lot of material out there for it. This book covers the topics well enough to get functionally proficient without getting so far into the weeds that you would not finish it.
The lessons are broken up in a way that makes sense, and there are full game exercises. I really liked the fact that the exercises follow the theory, so you are not simply walking through a bunch of actions that you do not understand, as happens in many "learn by making a game" tutorials.
The writing and editing leave some to be desired, but did not get in the way of understanding.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 30, 2018
★★★★★ 5
Simple and Amazing! A Great Introduction to Godot For Aspiring Game Developers
Format: Kindle
Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you are interested in exploring Godot, this would be a excellent buy on your journey.
If you are familiar with the Sams 24 hour books, they basically have 24 chapters each focused on a different aspect of the topic. The chapters are not long, and certainly would not take a hour to read each, but it’s good marketing I guess. In any case, I did enjoy that a range of areas were covered.
So what’s in the book? We get a look at the scene system, 2D graphics, scripting, a few game demos like a space shooter (2D) and Bloxorz clone (3D), and a networked Bomberman clone (2D). Scripting, input, physics, user interface, project management, materials and shaders, light and shadow, environments, sound, particles, networking, and a bonus 25th chapters about using native code. Yeah, quite a survey for 400 pages.
I felt like the authors expect some basic understanding of programming, but otherwise you do not have to be an experienced game developer to get value out of the book. Everything is explained simply and I did not notice any glaring errors. I really enjoyed that there were some simple game demos included, so readers could get a better idea of what a more complex project would look like. It also didn’t hurt that one of the authors co-created the engine, so I bet he knows what he’s talking about.
All in all, a great book. As I said, I am just starting with Godot and this is the first book I have read on it. Seems like an awesome introduction and much more palatable than reading the documentation (though I will note that the Godot docs are high quality, it just can be daunting). So I can fully recommend this book to anyone interested.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2019
★★★★★ 4
Worthwhile book
Format: Paperback
This is a good book on a promising game engine.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 28, 2018