SKU: 85355958154

Makita DTW 701 RF Akku Schlagschrauber 18 V 700 Nm 1/2" XPT Brushless + 2x Akku 3,0 Ah + Ladegerät

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Description

Makita DTW 701 RF Akku Schlagschrauber 18 V 700 Nm 1/2" XPT Brushless + 2x Akku 3,0 Ah + LadegerätLieferumfang: 1x Makita DTW 701 Akku Schlagschrauber 1x Grtelclip 2x Makita BL 1830 B 18 V 3,0 Ah Akku 1x Makita DC 18 RC 18 V Ladegert Produktbeschreibung: Der DTW 701 von Makita ist ein kraftvoller 18 Volt Akku Schlagschrauber mit einem maximalen Anziehdrehmoment von 700 Newtonmeter. Er ist besonders fr die industrielle Fertigung und andere Bauanwendungen perfekt geeignet. Die 1 2 Zoll Auenvierkantaufnahme mit Kugelrastung gewhrt Ihren Schlagnssen

Lieferumfang:

- 1x Makita DTW 701 Akku Schlagschrauber
- 1x Gürtelclip
- 2x Makita BL 1830 B 18 V 3,0 Ah Akku
- 1x Makita DC 18 RC 18 V Ladegerät

Produktbeschreibung:

Der DTW 701 von Makita ist ein kraftvoller 18 Volt Akku Schlagschrauber mit einem maximalen Anziehdrehmoment von 700 Newtonmeter. Er ist besonders für die industrielle Fertigung und andere Bauanwendungen perfekt geeignet. Die 1/2 Zoll Außenvierkantaufnahme mit Kugelrastung gewährt Ihren Schlagnüssen besonders guten halt auf der Maschine. Mit den vier Geschwindigkeitsstufen und 4 zusätzlichen Programmen zum Anziehen und Lösen von Schrauben, lässt sich immer der optimale Arbeitsmodus für sein Einsatzgebiet finden. Die Auto-Stopp-Funktion stoppt den Akku Schlagschrauber automatisch,  nach 0,5 bis einer Sekunde nachdem der Schlagbetrieb gestartet hat und nachdem die Mutter/Schraube ausreichend gelöst ist. Das verhindert ein unbeabsichtigtes Herunterfallen. Das ist besonders bei Reifenwechsel und bei Arbeiten in der Höhe, wie bspw. auf einem Gerüst nützlich. Der Bürstenloser Motor garantiert mehr Ausdauer bei einer längeren Lebensdauer und kompakteren Bauweise. Der Tiefentladeschutz bewirkt, dass das Gerät automatisch  abschaltet, wenn der Akku fast leer ist, um den Akku vor Beschädigungen an den Zellen zu schützen. Eine Doppel-LED mit Nachglimmfunktion sorgt bei schwierigen Lichtverhältnissen für eine bessere Sicht auf Ihren Arbeitsbereich. Außerdem ist der DTW 701 mit der XPT Technologie ( eXtreme Protection Technology ) ausgestattet; was bedeutet, dass der Schlagschauber gegen Staub und Spritzwasser geschützt ist und auch bei widrigen Wetterverhältnissen zum Einsatz kommen kann. Makita ist ein führender Hersteller von Elektrowerkzeugen, eine lange Tradition und höchste Qualitätsansprüche zeichnen das Unternehmen aus.

Technische Daten:

Hersteller: Makita
Herstellerbezeichnung: DTW 701
Akkuspannung: 18 V
Drehmoment hart: 150 / 200 / 320 / 700 Nm
Leerlaufdrehzahl: 0 - 500 / 1200 / 1900 / 2200 min⁻¹
Leerlaufschlagzahl: 0 - 1000 / 1700 / 2400 / 2700 min⁻¹
Lösedrehmoment: 1000 Nm
Außenvierkantaufnahme: 1/2 "
Standardschrauben: M10 - M24
Hochfeste Schrauben: M10 - M16
Schallleistungspegel (LWA): 105 dB(A)
Schalldruckpegel (LpA): 94 dB(A)
K-Wert Geräusch: 3 dB(A)
Vibration Schlagschrauben bei Volllast: 19 m/s²
K-Wert Vibration: 2,0 m/s²


Bei gewerblicher Nutzung beachten Sie bitte die Bauvorschriften!

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SKU: 85355958154

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rockspawner
Omaha, US
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
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Reviewed in the United States on December 9, 2025
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Arch Stanton
San Leandro, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
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Wolfgang Hendrix
Waukegan, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
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Justin Horner
Natrona Heights, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
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Scrawller on da Waller
West Palm Beach, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024

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