SKU: 54773506405

Cubrosa | Onyx Dusk – 70cm Extra Large Concrete Square Planter – 246L Block Plant Pot

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Description

Cubrosa | Onyx Dusk – 70cm Extra Large Concrete Square Planter – 246L Block Plant PotExtra Large Square Planter Ideal for Small Trees, Shrubs & Architectural Displays Enhances patios, terraces, entrances and contemporary outdoor landscapes. The Cubrosa extra large square planter is a bold, geometric statement piece meticulously crafted from pigmented cement stone. This exceptional planter seamlessly blends robust strength with a minimalist, sculptural form, making it an ideal choice for modern outdoor and indoor spaces. 246L capacity

Extra Large Square Planter – Ideal for Small Trees, Shrubs & Architectural Displays

Enhances patios, terraces, entrances and contemporary outdoor landscapes.

The Cubrosa extra large square planter is a bold, geometric statement piece meticulously crafted from pigmented cement stone. This exceptional planter seamlessly blends robust strength with a minimalist, sculptural form, making it an ideal choice for modern outdoor and indoor spaces.


  • 246L capacity – This generous volume is perfect for accommodating compact trees, statement shrubs, or elaborate mixed planting schemes. The ample space allows for extensive root development, ensuring optimal plant health and longevity.
  • 70cm H × 70cm W × 70cm D – The substantial dimensions of this square planter provide a commanding presence in any setting. With a spacious 63cm planting opening, it offers versatility for various planting styles and easy maintenance.
  • Premium pigmented concrete – The cement stone composition ensures durability while maintaining aesthetic appeal. The color permeates the entire structure, eliminating concerns about paint peeling or fading over time.
  • Indoor & outdoor use – Versatility is key with this planter. Its internal sealing, UV-stability, and frost-resistance make it suitable for both interior and exterior applications, withstanding various environmental conditions.
  • Pre-drilled drainage holes – Thoughtful design promotes healthy root systems and facilitates proper water management, crucial for plant vitality.
  • Reinforced & robust – With a substantial empty weight of 77kg and steel reinforcement, this planter offers exceptional durability and stability, even in high-traffic or exposed areas.
  • No assembly needed – Convenience is prioritized as the planter arrives ready for immediate positioning and planting, saving time and effort.
  • Low-maintenance – The planter's design emphasizes practicality, requiring only simple cleaning without the need for additional sealing or surface treatments.
  • Flat base – Ensures stability on any hard, level surface, providing flexibility in placement options.

Tip: Position the Cubrosa extra large square planter in its final location before filling to avoid the challenge of moving it once planted, given its substantial weight.


Why Choose the Cubrosa Square Planter?

  • Architectural square form – The clean lines and bold structure of this 246L capacity planter make it ideal for framing entrances, dividing spaces, or creating focal points in landscaped areas.
  • Durable 246L capacity – This expansive volume accommodates deep root systems and mature plantings, allowing for long-term growth and impressive displays.
  • Natural, raw texture – Each planter features a hand-finished surface with subtle pitting, imparting a unique artisanal character that adds depth and interest to the cement stone construction.
  • Premium cement stone – The use of high-quality materials ensures long-lasting color integrity and superior wear resistance, maintaining its appearance over time.
  • Engineered strength – Steel reinforcement enhances the planter's resilience, making it suitable for use in public spaces and high-traffic areas without compromising on style.
  • Weatherproof design – The combination of frost-safe properties, UV-stability, and internal sealing ensures lasting performance in various climatic conditions.
  • Colour integrity – The Onyx Dusk finish blends charcoal, grey, and black tones throughout the planter, resisting fading or flaking for enduring visual appeal.
  • Sustainably crafted – Handmade with minimal waste, this planter aligns with ethical and long-life product values, appealing to environmentally conscious consumers.

Full Description

Introducing the Cubrosa – a powerful, geometric planter designed to command attention in contemporary landscapes. With its striking cube-like form and extra-large volume, the 70cm Cubrosa is perfect for creating symmetrical entrances, defining patio zones or housing small trees and dramatic foliage arrangements.

Each planter is handcrafted from pigmented cement stone, delivering raw, natural texture and visible artisanal pitting that ensures no two pieces are the same. The Onyx Dusk finish – a blend of charcoal, black and graphite-grey pigments – runs through the entire body of the planter, resisting chips, flakes or colour fade over time.

With its steel-reinforced structure and substantial 77kg unfilled weight, the Cubrosa is built for real-world use, even in exposed or public-facing settings. Its frost resistance, UV stability, and sealed internal walls make it suitable for year-round outdoor use, while discreet drainage holes ensure healthy plant development.

Strong, sculptural and low-maintenance, the Cubrosa square planter is a practical design piece that merges industrial durability with refined aesthetics.

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SKU: 54773506405

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D
David
Louisville, US
★★★★★ 5
Highly Readable and Authoritative
Format: eTextbook
I had the pleasure of being introduced to this book by a professor in graduate school. Anderson's book is very readable for those who are getting started with security engineering. I found that going at a pace of a chapter each week or so was good for me to really digest the content. I'm about half-way through! I also recommend ching out the website for the book. It has PDF samples as well.
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Reviewed in the United States on January 6, 2022
M
mohammed
Whiting, US
★★★★★ 5
We need more people like Ross!
Format: eTextbook
Ross work is must-read for people who are enthusiasts about security or professionals in the field.
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Reviewed in the United States on December 28, 2021
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Znapp
Birmingham, US
★★★★★ 5
An absolute must for everyone dabbling with Unity 6 Game Development
Format: Paperback
Half of this book is about C# (until Chapter 6), and the other half is about actually making games. The book is very well written, and it is everything I needed to get a few problems solved with Unity 6 projects. I love how clearly things are explained, and the only thing I wish for is that I was able to spend more time delving into this while maintaining my financial status...
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Reviewed in the United States on January 3, 2026
C
Christopher West
Alexandria, US
★★★★★ 5
A Seasoned Developer's Fresh Perspective on Game Development
Format: Paperback
Finally, a game dev book that respects your existing programming knowledge As someone who's spent two decades architecting enterprise web applications in C# and ASP.NET, I approached game development with what I thought was a solid foundation. I was wrong—not about C#, but about how differently it's applied in game engines. After five frustrating years of trying to bridge that gap through scattered tutorials and documentation, Harrison Ferrone's eighth edition finally gave me the structured path I needed. What This Book Gets Right for Experienced Developers: The pacing is deceptive. Yes, it starts with programming fundamentals, but don't skip ahead. Ferrone's approach to OOP in the context of Unity's component architecture was revelatory. In web dev, I'd been writing services, repositories, and dependency injection for years. Here, the MonoBehaviour lifecycle and component-based thinking required a genuine mental shift that the book handles exceptionally well in chapters 5-6. Chapter 10's revisit of types and methods isn't redundant—it's strategic. By this point, you've written enough Unity scripts to appreciate why game code patterns differ from traditional enterprise patterns. The discussion of value types vs reference types hits differently when you're optimizing frame rates instead of HTTP response times. The Unity 6 Update Matters: Having struggled with outdated Unity tutorials for years, the Unity 6-specific content is invaluable. The screenshots are comprehensive (full-screen mode can make text small, but the GitHub repo and graphics bundle solve this). More importantly, the code samples reflect current Unity APIs and best practices, not deprecated approaches that still litter Stack Overflow. Where It Shines for Career Transitioners: Chapters 11-13 are worth the price alone. LINQ in Unity isn't just about querying collections—it's about performance considerations I never had to think about in web apps. The coverage of generics, delegates, and events finally connected how Unity's event system relates to patterns I already knew, but in a real-time context where every allocation matters. The serialization chapter (12) bridged my understanding of data persistence from databases and JSON APIs to Unity's PlayerPrefs and ScriptableObjects. This practical grounding is what most tutorials skip. Minor Quibbles: The FPS prototype is solid for learning, but I wish there was more discussion of common anti-patterns experienced developers bring from other domains. I still catch myself over-engineering solutions when Unity's component system offers simpler approaches. Also, while the book touches on performance, those coming from async/await-heavy web development will need supplementary resources on Unity's coroutines and the Job System for more complex scenarios. Bottom Line: If you're a professional developer trying to break into game development, stop collecting random Udemy courses. This book provides the structured progression and context-appropriate examples that respects your intelligence while teaching you to think like a game developer. The C# you know is necessary but not sufficient—Ferrone bridges that gap methodically. After years of false starts, I finally have a working game prototype and, more importantly, the mental models to keep building. That's worth significantly more than the cover price. Disclosure: I received an advance review copy from Packt Publishing. This honest review reflects my genuine experience as a career-changing developer.
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Reviewed in the United States on October 21, 2025
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Blake Lynch
Waukegan, US
★★★★★ 5
A Worthy Touchstone for Anyone Who Wants to Master Unity
Format: Paperback
Harrison Ferrone’s Learning C# by Developing Games with Unity 6 is one of the strongest beginner-to-intermediate Unity guides I’ve read: carefully structured, patient in its explanations, and quietly packed with insight about how Unity 6 and C# truly work together. I read the physical edition while sitting in front of a blank Unity project, and the experience felt like having a seasoned sailor point out the currents of a river I’ve been navigating for years. You see the familiar terrain differently. The book’s early decision to spend real time on C# fundamentals is a welcome choice. Most Unity books skip past the language; Harrison slows down, defines concepts, and gives you enough clarity that when you finally enter Unity, you understand why things behave the way they do. Those chapters are dense in the best way: they prep beginners to stand on solid ground and give experienced users a clean, refreshed mental model of the language under the engine. Ferrone’s real strength is his voice. He strikes a balance I rarely see in technical writing: conversational introductions that explain what you’re about to learn and why it matters, followed by crisp, accessible technical walkthroughs. The pacing (explanation → example → implementation) is excellent. And the inclusion of ready-to-use assets removes one of the biggest barriers for new developers who want to understand systems without getting lost creating placeholder art. The book doesn’t talk down to anyone. It makes Unity feel more accessible without flattening its complexity. Beginners will come away with genuine competence; advanced users will appreciate the clear framing of new Unity 6 tools and the subtle recognition of how AI-assisted coding is shaping modern workflows. It’s a guide you can read once for understanding, then keep at your desk as a reference. If you’re a serious hobbyist, a technically inclined beginner, or someone who’s ready to work through your first real project, this is the Unity book I’d hand you first. It bridges concept and execution with clarity and confidence, and it does so with a tone that feels patient, practical, and quietly encouraging. In a space crowded with copy-paste tutorials, Harrison Ferrone has written a Unity 6 guide with real staying power.
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Reviewed in the United States on December 16, 2025

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