SKU: 60737608334

Chris Hoy Pentland 20" Kids Bike

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Description

Chris Hoy Pentland 20" Kids BikeWetrocknride: Family Run,Quality Driven, Customer Focused and here to help all our customers Designed in Great Britain Inspired by Gold Inspired by a Champion Drawing on his Olympic gold medal winning experience, Sir Chris Hoy has designed a range of bikes that bring pro level performance to young riders. Engineered for confidence and control, HOY bikes are lightweight, responsive, and built to inspire the next generation of cyclists. Why choose a HOY

Wetrocknride: Family-Run,Quality Driven, Customer Focused and here to help all our customers

Designed in Great Britain / Inspired by Gold

Inspired by a Champion – Drawing on his Olympic gold-medal winning experience, Sir Chris Hoy has designed a range of bikes that bring pro-level performance to young riders. Engineered for confidence and control, HOY bikes are lightweight, responsive, and built to inspire the next generation of cyclists. 

 

Why choose a HOY bike?

• Lightweight Design – HOY bikes are built with triple-butted aluminium frames and carefully selected components, ensuring a light yet strong ride for young cyclists. 

• Ultimate Control & Safety – All HOY junior bikes come equipped with powerful disc brakes, ensuring reliable stopping power in all conditions. Whether riding in the city or on light trails, these brakes give young riders the confidence and control they need to explore safely.

• Engineered for Children – Designed with Sir Chris Hoy's experience in mind, these bikes deliver performance, control, and durability for young riders ready to push their limits. 

• Built to Last – We’re so confident in the quality of our bikes, we offer a free 10-year extended warranty on HOY frames and forks, providing peace of mind with every ride.

• Child-Focused Design – Thoughtfully developed with child-specific geometry, optimised handlebar widths, and adjustable brake levers to provide the perfect fit and feel.

 

The 20" HOY Pentland Bike – Designed in Great Britain / Inspired by Gold

The HOY Pentland 20" is the ideal first geared bike for young cyclists aged 6 to 8 who are ready to take the next step in their riding journey. Lightweight, responsive, and built to boost confidence, it’s designed to handle everything from local paths to weekend trail adventures.

Built on a durable, lightweight frame, the Pentland 20" delivers effortless handling, giving young riders the confidence to explore with control and comfort. Wide handlebars ensure stability, while wide treaded tyres provide grip and confidence across mixed terrain. Internal cable routing keeps things neat and reduces wear, and disc-specific wheels complement the powerful 160mm disc brakes for consistent stopping power.

Equipped with a Shimano 7-speed drivetrain, including a 32T chainring and 11-32T cassette, this bike provides smooth gear changes and a great range for varied terrain. The shorter 127mm crank arms are specifically chosen to suit younger riders’ leg length and power, supporting a smooth and natural pedalling action.

Finished with a custom HOY saddle and a quick-release seatpost clamp for easy height adjustments as your child grows, the HOY Pentland 20 is built for comfort, performance, and the joy of riding.

 

Sizing 

The 20" HOY Pentland bike is recommended for children aged 6+, with a minimum inside leg measurement of  53.5cm, and a minimum height of 113cm (3'8").

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rockspawner
San Leandro, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
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Reviewed in the United States on December 9, 2025
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Amazon Customer
Pawtucket, US
★★★★★ 5
Great!
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Enjoying it a lot so far.
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Reviewed in the United States on February 21, 2025
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Roger Andersen
Massapequa, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
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Jennie M. Scaturro
West Palm Beach, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024
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Aurian Finney
Natrona Heights, US
★★★★★ 5
Great introduction to Godot 4.0 & a way to clean up messy fundamentals
Format: Paperback
As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes. There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects. All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
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Reviewed in the United States on August 11, 2023

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