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Description
WiiM Ultra Wireless Audio Streamer and Digital HubThe WiiM Ultra is WiiM's flagship music streamer and a central digital hub for your audio ecosystem, boasting audiophile grade components and build quality alongside rich audio connections and a vibrant 3. 5" full colour touchscreen. It offers Hi Res streaming capabilities, advanced room correction, and smart home integration to enhance your existing setup, whether it be powered speakers or amplifiers. Additionally, it seamlessly connects with a wide
The WiiM Ultra is WiiM's flagship music streamer and a central digital hub for your audio ecosystem, boasting audiophile-grade components and build-quality alongside rich audio connections and a vibrant 3.5" full-colour touchscreen. It offers Hi-Res streaming capabilities, advanced room correction, and smart home integration to enhance your existing setup, whether it be powered speakers or amplifiers. Additionally, it seamlessly connects with a wide range of devices including turntables, TVs, headphones, AV receivers, subwoofers, smart speakers, Bluetooth headsets, and more, providing a comprehensive and versatile audio solution.
Get ready for a musical journey with unparalleled convenience and fidelity!
- Elegant aluminium case with 3.5" vibrant touchscreen display covered with glass.
- High-performance music streamer with Premium 32-bit/384kHz ES9038Q2M SABRE DAC
- Multiroom Streaming connect with Amazon Echo, Google Home, and other WiiM devices to create Multiroom Audio
- Supports Chromecast Audio, Spotify, TIDAL Connect, Alexa Cast, DLNA
- HDMI ARC for connecting to TV
- Dedicated front facing Headphone Output
- Phono-In to connect your Turntable and ground connector.
- Audio Inputs: HDMI ARC, Optical, Line-In, Phono-In
- Audio Outputs: Line Out, Optical, Coax, USB, Subwoofer, Trigger
Latest Wi-Fi 6E and BT 5.3 with two antennas offering rock-solid Bluetooth or Wi-Fi audio streaming.
- Gapless playback of Hi-Res music up to 24-bit/192 kHz using SPDIF, Coax, Line, and Headphone output
- Built-in room correction takes precise acoustic measurements of your room, creating customized correction for your speakers and subwoofer.
- Stream Hi-Res music with bit-perfect digital output or high-fidelity analogue audio (SNR>120dB, THD+N<0.0002%)
- Display features: App widgets, large album pictures, playback control, playing queue, presets, EQ, audio input and output, and device settings.
- USB Port for Storage and Audio Out
- Group with Nest speakers and Display, Group with Echo speakers and Display, Alexa Multiroom with UHD, Group with HomePods
- Works with Alexa, Works with Google, Works with Siri
- 2-Way Bluetooth 5.3 to stream from your smartphone or connect and listen to your wireless headphones
Shipping Notes
- Free Standard Shipping on $100+ Orders to the USA.
- Except Preorder products are shipped in 48 hours.
- Delivery to the USA:
- Standard Shipping : 3-10 business days
- If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
- To process your return/exchange, please contact us at [email protected]
- Please click here for more details>>> Return & Exchange Policy
4.3 ★★★★★
Based on 29 reviews
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Product Reviews
★★★★★ 5
A Textbook for My Students
Format: Kindle
I'm an adjunct instructor for several institutions where I teach adults how to design and develop software using various IDEs and languages. As a former military officer, I've come to appreciate the idea of ensuring my troops have all the training and gear they'll need to get the job done. Patrick exemplifies that spirit in his series, "From Zero to Proficiency." After reading his first two books in the series, I've decided that I'll use them in the Fall term to teach my students game development with Unity. The lessons are easy to follow, yet provide powerful impact upon game development. I've never come across any other author who continues to provide weekly support to his readers and Patrick Felicia does. He even solicits us to learn what we'd like for him to teach next. If you want to learn Unity from someone who actually knows how to teach it, I recommend his books. I read a lot of technical books, so I seriously appreciate it when an author can clearly convey knowledge in an easy-going manner that is technically correct. I'm very happy with these books and am sure my students will be too.
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Reviewed in the United States on April 7, 2016
★★★★★ 5
Step by Step
Format: Kindle
This series of books has step by step instructions that are easy to follow. There are lots of pictures to verify you are doing things correctly. I have done three books in this series so far (Foundations, Beginner, and Platform). Before starting the books, I had some coding background, but no experience with Unity. Each book covers a manageable amount of information. There is so much to learn, but the author does well to stick to key points to not make the reader feel overwhelmed.
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Reviewed in the United States on August 6, 2018
★★★★★ 4
Seriously needs a proofreader
Format: Paperback
The content in this series is good, but the presentation is in need of a proofreader. There are so many typos and wrong words (ignoring that it's UK English). It's like the author typed what he heard in his head, but the words are something different. For example, a section introduces the "Package Manager," which is then inconsistently called the "Packet Manager." Or "research term" instead of "search term." Or "PlayGround" in the text when it's clearly "playground" in the figure. Even the provided resources are misspelled: "Sdandard Assets" in the code and the screenshots in the book. How does this go unnoticed? Programming isn't tolerant of these things.
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Reviewed in the United States on September 2, 2024
★★★★★ 5
It’s definitely a book
Format: Paperback
I bought this for my son’s college class. It’s exactly what they asked for.
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Reviewed in the United States on January 8, 2026
★★★★★ 5
Great Beginner's book.
Format: Kindle
I really like Pat's approach to learn Unity. I'm working my way through his books, just finish this one (second in the series). I've tried to learn Unity in the past and fail and now I know why. Pat's walks you from the beginning, you learn how to build games from a blank canvas and putting all pieces together. It's a step by step approach so you are never wondering how to get to a certain stage. If you are new to Unity and Programming strongly suggest you starting with book 1 "foundation" and then move to this one.
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Reviewed in the United States on June 15, 2020
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