SKU: 40503226556

BMW M3 E93 Cabrio - KW Gewindefahrwerk Clubsport 2-Way

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Description

BMW M3 E93 Cabrio - KW Gewindefahrwerk Clubsport 2-WayArtikelnummer: 35220857 Typ: KW Gewindefahrwerk Clubsport 3 way Fahrzeugkompatibilitt Fahrzeugmodell: BMW M3 E93 Cabrio Baujahr: 05. 2006 12. 2013 Motorvariante(n): M3 309kW Karosseriebau: Cabrio Hersteller KW Automotive Fahrwerksvariante Clubsport 3 way Tieferlegung Vorderachse 10 40mm Tieferlegung Hinterachse 10 40mm Max. Achslast Vorderachse 1060Kg Max. Achslast Hinterachse 1270Kg Hrteverstellung Zug und Druckstufe Material Edelstahl Setup Sport

Artikelnummer: 35220857
Typ: KW Gewindefahrwerk Clubsport 3-way

Fahrzeugkompatibilität

Fahrzeugmodell: BMW M3 E93 Cabrio
Baujahr: 05.2006 - 12.2013
Motorvariante(n): M3 309kW
Karosseriebau: Cabrio

Hersteller KW Automotive
Fahrwerksvariante Clubsport 3-way
Tieferlegung Vorderachse 10-40mm
Tieferlegung Hinterachse 10-40mm
Max. Achslast Vorderachse 1060Kg
Max. Achslast Hinterachse 1270Kg
Härteverstellung Zug- und Druckstufe
Material Edelstahl
Setup Sport | Clubsport | Racetrack
CH-Eignungserklärung im Lieferumfang enthalten - vereinfacht die Eintragung im Fahrzeugausweis (max. 40 mm Tieferlegung)

Hinweise:

  • stufenlose Tieferlegung
  • einstellbare Zugstufendämpfung mit 16 exakten Klicks

KW Clubsport

Die KW Clubsport Ausführung richtet sich an Fahrer, die eine deutlich sportlichere Fahrwerksabstimmung suchen. Tieferlegung und Dämpfung sind auf dynamisches Fahren und hohe Rückmeldung ausgelegt.

Je nach Ausführung stehen erweiterte Einstellmöglichkeiten zur Verfügung, damit Grip, Balance und Handling präzise abgestimmt werden können.

Highlights auf einen Blick

  • Fahrzeugspezifisch abgestimmtes KW Gewindefahrwerk
  • Stufenlose Tieferlegung innerhalb des geprüften Verstellbereichs
  • Performance-orientierte Abstimmung für besonders dynamisches Fahren
  • Robuste inox-line Edelstahltechnik für hohe Beständigkeit
  • Einbaufertige Fahrwerkslösung mit passender Dokumentation
  • Hochwertige Komponenten für präzises Fahrverhalten und lange Lebensdauer
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SKU: 40503226556

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4.8 ★★★★★
Based on 7 reviews
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Product Reviews
R
Verified Purchase
Ryan
West Palm Beach, US
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 3, 2017
C
Verified Purchase
Charles
Cuba, US
★★★★★ 5
Solid primer well worth the cost.
Format: Kindle
Let's start with the understanding that I was not looking for War and Peace, here. I have always enjoyed the Sam's Teach Yourself in X Hours format, and this is another that gets the balance between what is needed to use the tool well and what is too much information for a beginner right. I was looking for something that could introduce me to this engine, giving enough understanding of the system to allow me to make games with normal use of the internet to get into the fine detail. This book is exactly what I was looking for. It introduces the engine and its main components and the general theory behind them, getting you up and running quickly. While the engine seems to be gathering a following, there is not a lot of material out there for it. This book covers the topics well enough to get functionally proficient without getting so far into the weeds that you would not finish it. The lessons are broken up in a way that makes sense, and there are full game exercises. I really liked the fact that the exercises follow the theory, so you are not simply walking through a bunch of actions that you do not understand, as happens in many "learn by making a game" tutorials. The writing and editing leave some to be desired, but did not get in the way of understanding.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 30, 2018
C
Verified Purchase
cybereality
West Palm Beach, US
★★★★★ 5
Simple and Amazing! A Great Introduction to Godot For Aspiring Game Developers
Format: Kindle
Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you are interested in exploring Godot, this would be a excellent buy on your journey. If you are familiar with the Sams 24 hour books, they basically have 24 chapters each focused on a different aspect of the topic. The chapters are not long, and certainly would not take a hour to read each, but it’s good marketing I guess. In any case, I did enjoy that a range of areas were covered. So what’s in the book? We get a look at the scene system, 2D graphics, scripting, a few game demos like a space shooter (2D) and Bloxorz clone (3D), and a networked Bomberman clone (2D). Scripting, input, physics, user interface, project management, materials and shaders, light and shadow, environments, sound, particles, networking, and a bonus 25th chapters about using native code. Yeah, quite a survey for 400 pages. I felt like the authors expect some basic understanding of programming, but otherwise you do not have to be an experienced game developer to get value out of the book. Everything is explained simply and I did not notice any glaring errors. I really enjoyed that there were some simple game demos included, so readers could get a better idea of what a more complex project would look like. It also didn’t hurt that one of the authors co-created the engine, so I bet he knows what he’s talking about. All in all, a great book. As I said, I am just starting with Godot and this is the first book I have read on it. Seems like an awesome introduction and much more palatable than reading the documentation (though I will note that the Godot docs are high quality, it just can be daunting). So I can fully recommend this book to anyone interested.
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Reviewed in the United States on December 9, 2019
B
Verified Purchase
bOB wALTERS
Lake Worth, US
★★★★★ 4
Worthwhile book
Format: Paperback
This is a good book on a promising game engine.
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Reviewed in the United States on September 28, 2018
D
Verified Purchase
David Taylor
Fort Morgan, US
★★★★★ 5
If you're developing games with Godot, you need this book
Format: Paperback
Godot is a fantastic game engine, and it has lots of aids to learning -- written tutorials, video tutorials, sample projects, one of the best manuals I've ever encountered. Still, it's nice to have a physical book you can hold in your lap, make notes in, and use as an overall guide to developing competence in Godot development. This is that book. It's has a logical flow, has genuinely useful sample projects, and is written in a clear, highly accessible style. If you are learning Godot, you can't do better than this book.
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Reviewed in the United States on September 4, 2019

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