SKU: 18115907853

15 Amp 10 in. Dual Bevel Sliding Miter Saw with Laser Guide, Dust Bag, 13 ft. Power Cord, and 28-T Multi-Material Blade

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Description

15 Amp 10 in. Dual Bevel Sliding Miter Saw with Laser Guide, Dust Bag, 13 ft. Power Cord, and 28-T Multi-Material BladeThe Evolution R255SMSDB+ dual bevel sliding miter saw for multi material cutting is ideal for the general contractor, plumber, flooring contractor, home workshop and DIY enthusiast. This saw can cut a variety of materials such as mild steel, wood, aluminum, plastic, copper, wood with embedded nails, and more thanks to the unique TCT blade and optimized, high torque gearbox. When cutting mild steel, the saw produces a square, ready to weld cut with no

The Evolution R255SMSDB+ dual bevel sliding miter saw for multi-material cutting is ideal for the general contractor, plumber, flooring contractor, home workshop and DIY enthusiast. This saw can cut a variety of materials such as mild steel, wood, aluminum, plastic, copper, wood with embedded nails, and more thanks to the unique TCT blade and optimized, high-torque gearbox. When cutting mild steel, the saw produces a square, ready-to-weld cut with no heat, no burrs and virtually no sparks which is far superior to abrasive cutting methods. This premium corded saw handles the project you are working on today and all the projects you could be working on tomorrow. Time is important to you. The R255SMSDB+ performs various cuts on various materials without the need to stop to change blades. With a huge 11-13/16 in. x 3-1/2 in. cutting capacity you can effortlessly cut copper pipe, plastic pipe, aluminum channel, cable tray, armored cable, skirting board, MDF, hardwood such as oak and ash plus much more. When working with reclaimed timber the saw has no problem cutting through embedded nails, screws or staples. The optional diamond blade (sold separately) completes the package, enabling you to cut brick, stone, concrete and unglazed tiles. The Evolution R255SMSDB+ is supplied with our 10-in. multi-material blade and backed by Evolutions 3-year manufacturers warranty and outstanding customer service.
  • California residents
  • Premium 28-tooth TCT blade provides for long-life, multi-material cutting and smoother cuts
  • 13 ft. power cable reduces the need for extension leads
  • Laser guided accuracy and fifty 50 m with 9 positive stops increases productivity
  • Higher fence and taller neck allow for larger crown molding and 4 x 4 cutting
  • Quick release top clamp included for additional accuracy and faster adjustments
  • Cleaner and safer working with the included dust collection bag and dust port adaptor for use with vacuum extraction
  • Integrated carry handles make it easy to carry and transport around the workplace





Features
Item Weight 38.9
Miter Saw Type Sliding Compound
Cord Length (ft.) 13
Color Family Orange
Bevel Type Dual
Included Accessories Blades,Clamp,Laser Guide,Miter Fence
Product Weight (lb.) 38.9 lb
Blade Diameter (in.) 10
Corded Tool Type Miter Saw
Power Source Electric
Returnable 180-Day
Cordless/ Corded Corded
Maximum Degree Miter Cuts - Left 45
Maximum Cutting Thickness (in.) 2.5
Construction Material Steel
Maximum Degree Miter Cuts - Right 45
Power Tool Features Dust Collection,Electric Brake,Keyed Blade Change,Laser Guide,Positive Stops
Condition New
Arbor Size 1 inch
Cuts Through Aluminum,PVC,Plastic,Wood
Dust collection type Bag
Amperage (amps) 15 A
Product Depth (in.) 21.45 in
Product Height (in.) 22.44 in
Product Width (in.) 15.15 in
Certifications and Listings ETL Listed
Manufacturer Warranty 3 year manufacturer warranty

Shipping Notes
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SKU: 18115907853

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4.8 ★★★★★
Based on 27 reviews
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Verified Purchase
Sarah Sofía Ortiz Campos
Alexandria, US
★★★★★ 1
No recomiendo
Format: Paperback
Muy malo, no vine completo, además se demoró mucho más de lo que decía al momento de comprarlo. Solo aplazaban la fecha de entrega sin consultar cómo afectaba al cliente. Yo tuve que presentar el examen sin el libro, porque no llegó en la fecha que decía al comprarlo y después se cambió 3 veces la fecha, casi cumpliendo el mes.
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Reviewed in the United States on December 30, 2025
N
Verified Purchase
NS
Dallas, US
★★★★★ 1
price
Format: Paperback
Price is high
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Reviewed in the United States on April 15, 2026
T
Verified Purchase
Tinkerer
Los Angeles, US
★★★★★ 5
There's nothing else out there that's this comprehensive
Format: Hardcover
Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
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Reviewed in the United States on August 18, 2019
R
Verified Purchase
robert thompson
Belleville, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
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Verified Purchase
Vincent Marias
New York, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024

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