SKU: 18726133552

Ulefone Armor X12, Rugged Phone, Face Unlock, 5.45 inch Android 13 Go MediaTek Helio A22 Quad Core, Network: 4G, NFC, 3GB+32GB

Sale price$122.40 Regular price$136.00
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Description

Ulefone Armor X12, Rugged Phone, Face Unlock, 5.45 inch Android 13 Go MediaTek Helio A22 Quad Core, Network: 4G, NFC, 3GB+32GB1. CPU: MediaTek Helio A22 MT6761V WBA, quad core up to cortex A53 2. 0GHz 2. GPU: IMG GE8300 770MHz 3. Memory: 3GB+32GB 4. Storage Extend: TF card up to 256GB (not included) 5. Operating system: Android 13 Go 6. Sensor: Acceleration Sensor, Gravity sensor, Light sensor, Proximity sensor, Geomagnetic sensor, E compassr 7. Sim card type: Two nano card 8. Charge Port: Type C 9. Headphone Jack: 3. 5mm 10. Battery: 4860mAh 11. Charge: 5W charging 12.

1. CPU: MediaTek Helio A22 MT6761V/WBA, quad-core up to cortex-A53 2.0GHz
2. GPU: IMG GE8300 770MHz
3. Memory: 3GB+32GB
4. Storage Extend: TF card up to 256GB (not included)
5. Operating system: Android 13 Go
6. Sensor: Acceleration Sensor, Gravity sensor, Light sensor, Proximity sensor, Geomagnetic sensor, E-compassr
7. Sim-card type: Two nano card
8. Charge Port: Type-C
9. Headphone Jack: 3.5mm
10. Battery: 4860mAh
11. Charge: 5W charging
12. Unlock Options: Face Unlock
13. Dimensions: 157.19 x 76.8 x 14.34mm
14. Weight: 257g
15. IP68 / IP69K / MIL-STD-810H Splash, Water and Dust Resistant

Display Screen:
1. Size: 5.45 inch
2. Type: All-screen LCD Multi-Touch display with IPS technology
3. Resolution: 720 x 1440 HD+

Cameras:
1. Rear Camera: 13MP Rear Camera IMX214 sensor FOV 81degree f2.2 large aperture, 5 piece lens
2. Front camera: 8MP OV8856 sensor F2.0, 4 piece lens
3. Rear camera photography features: Normal Mode , Pro Mode, Portrait, Beauty, Time Lapse, Intelligent Scanning, HDR, Location info, Brand watermark, Camera mute, Touch shooting, Self timer, Grid line, Volume key feature, Anti flicker, Filter
4. Front camera photography features: Normal mode, Portrait, Beauty, Location info, Brand watermark, Mirror, Camera mute, Touch shooting, Self timer, Grid line, Volume key feature, Anti flicker, Filter

Network Bands:
1. 4G: FDD-LTE B1/B2/B3/B4/B5/B7/B8/B12/B17/B19/B20/B28A/B28B
2. 3G WCDMA: B1/B2/B4/B5/B8
3. 2G GSM: B2/B3/B5/B8
4. Support 4G VoLTE

Wireless Transmission:
1. Wi-Fi: 802.11 ac/a/b/g/n 2.4GHz & 5GHz
2. BT: V5.0
3. GPS Positioning: GPS, GLONASS, Beidou, Galileo, Support Digital Compass
4. NFC: Yes, Support Google Pay

Languages:
- Indonesian, Malay, Catalan, Czech, Danish, German, Estonian, English, Spanish, Filipino, French, Croatian, Italian, Latvian, Lithuanian, Hungarian, Dutch, Norwegian, Polish, Portuguese, Romanian, Slovak, Finnish, Swedish, Vietnamese, Greek, Turkish, Bulgarian, Russian, Serb, Ukrainian, Armenian, Hebrew, Urdu, Arabic, Persian, Hindi, Bengali, Thai, Kor, Burmese, Japanese, Simplified Chinese, Traditional Chinese

Package List:
1. Armor X12 x 1
2. EU AC Power Charger x 1
3. Data Cable x 1
4. Protective Film(Pre-installed) x 1
5. SIM Needle x 1
6. Lanyard x 1
7. Multi-language user manual x 1
8. Multi Function Instruction card x 1
9. Warranty card x 1
10. Charging Instruction card x 1
11. Safety Prompt card x 1


Specification:
General
Certificate CE, MSDS, FCC
Package Weight
One Package Weight 0.53kgs / 1.16lb
One Package Size 22cm * 14cm * 8cm / 8.66inch * 5.51inch * 3.15inch
Qty per Carton 20
Carton Weight 10.50kgs / 23.15lb
Carton Size 41cm * 24cm * 32cm / 16.14inch * 9.45inch * 12.6inch
Loading Container 20GP: 846 cartons * 20 pcs = 16920 pcs
40HQ: 1965 cartons * 20 pcs = 39300 pcs

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
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  • Final sale items are not eligible for returns or exchanges.
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SKU: 18726133552

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4.5 ★★★★★
Based on 7 reviews
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Product Reviews
A
Verified Purchase
Arch Stanton
Los Angeles, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
San Leandro, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
New York, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Pawtucket, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Charlottesville, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024

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