SKU: 30270392158

Multi Geometrical Table Covers

Sale price$1079.55 Regular price$1199.50
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Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Sep 15 - Sep 20

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For Your Every Summer RSVP, with Code: SUMMER15

Description

Multi Geometrical Table CoversProduct Details: Excellent Durability: The blend of linen provides excellent breathability and softness, the durability of polyester and the color is resistant to fading. It also has a solid stitching so you can rest assured that it will last for years to come. Protects your table: The fabric is breathable and heat resistant, but it cannot withstand extreme temperatures. Protect your table without damage. Great for Various Occasions: Can be used

Product Details:

  • Excellent Durability: The blend of linen provides excellent breathability and softness, the durability of polyester and the color is resistant to fading. It also has a solid stitching so you can rest assured that it will last for years to come.
  • Protects your table: The fabric is breathable and heat-resistant, but it cannot withstand extreme temperatures. Protect your table without damage.
  • Great for Various Occasions: Can be used regardless of Japanese or Western rooms. It can be put over the fridge inside and also makes a perfect hanger rack cover.
  • Easy to Clean: Machine wash in cold water or gentle cycle after washing, please adjust the shape and hang to dry in the shade. Avoid prolonged exposure to sunlight. And do not use chlorine bleach
  • Product Dimensions:

    Available in 3 Sizes:

      • 4 Person Dining Table Size  (57*72) Inches
      • 6 Person Dining Table Size  (57*90) Inches
      • 8 Person Dining Table Size  (57*104) Inches

Product Material Type:

  • Premium Quality Linen Build/ Jute Fabric

Product Package Include:

  • Multi Geometrical Table Covers

Note:

  • Product dimensions may differ by 1-2 inches.

Care Instructions:

  • Machine washable, gentle cycle max 104°F (40°C). Dry low heat.
  • Do not tumble dry or dry clean. 
  • Delivery time 9 to 10 working days 
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 30270392158

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4.8 ★★★★★
Based on 13 reviews
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M
Verified Purchase
Mike Athey
Lexington, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Port Orchard, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Fort Morgan, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 6, 2025
J
Verified Purchase
jeanet
Louisville, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 27, 2023
I
Verified Purchase
Internetaholic
Phoenix, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 26, 2025

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