SKU: 46729202387

Kawasaki HEAD-COMP-CYLINDER,#211008-7011

Sale price$93.03 Regular price$103.37
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Description

Kawasaki HEAD-COMP-CYLINDER,#211008-7011This genuine Kawasaki OEM cylinder head assembly provides the complete upper engine sealing solution valves, guides, seats and combustion chamber geometry matched to factory specification. Compatibility FA series (verify your model number before purchasing) FC series FH series Important: Always verify your exact engine model number and serial number before purchasing. Kawasaki engine series share many part numbers but not all parts are interchangeable

This genuine Kawasaki OEM cylinder head assembly provides the complete upper engine sealing solution — valves, guides, seats and combustion chamber geometry matched to factory specification.

✅ Compatibility

  • FA series (verify your model number before purchasing)
  • FC series
  • FH series

⚠️ Important: Always verify your exact engine model number and serial number before purchasing. Kawasaki engine series share many part numbers but not all parts are interchangeable between variants.

🛠️ Part Details

  • OEM Part Number: 11008-7011
  • Replaces: Verify with your Kawasaki dealer or engine manual
  • Brand: Kawasaki — Genuine OEM
  • Type: Original Equipment Manufacturer (OEM) replacement

⭐ Key Features

  • Complete assembly with valves, guides and valve seats pre-installed
  • Combustion chamber volume matched to OEM compression ratio
  • Precision-machined valve seats for gas-tight sealing
  • Head bolt holes tapped to OEM specification
  • Pressure-tested prior to shipping in most applications

🔧 What Problem This Solves

  • Loss of compression causing hard starting and low power
  • Coolant or oil contamination in combustion chamber
  • Burned or cracked valve seats preventing sealing
  • Warped head surface causing head gasket failure

📏 Specifications

  • Part Name: Cylinder Head Assembly
  • Material: High-silicon aluminium alloy with hardened valve seat inserts
  • Manufacturer: Kawasaki
  • Condition: New — Genuine OEM

🔨 Installation

  • Difficulty: Advanced
  • Tools Required: Torque wrench, Head bolt socket, Valve spring compressor, Straight edge and feeler gauge
  • Estimated Time: 2–4 hours
  • Tip: Always consult your Kawasaki engine service manual for torque specifications and step-by-step procedures.

💪 Why Choose This Part

OEM cylinder heads maintain the precise combustion chamber volume needed for correct compression and fuel efficiency.

🛒 Order With Confidence

✓ Genuine OEM — Guaranteed Fit — This is a genuine Kawasaki OEM part backed by the manufacturer's quality guarantee. If you have any questions about compatibility, provide your engine model and serial number and our team will confirm fitment before you purchase.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 46729202387

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4.2 ★★★★★
Based on 13 reviews
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Mike Athey
Natrona Heights, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Louisville, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
New York, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 6, 2025
J
Verified Purchase
jeanet
Lowell, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 27, 2023
I
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Internetaholic
Pawtucket, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025

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