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Description
Electrolux 伊萊克斯 KOMGH60TXA 72公升 嵌入式多功能氣炸焗爐KOMGH60TXA 360 Electrolux UltraFan Plus InfiSpace 72 AquaClean AquaClean 9 9 KOMGH60TXA 72 9 50C 275C 2790W 230V 13A (xx)594 x 595 x 569 (xx)590 x 560 x 550 30 1111 2
氣炸功能 - 健康香脆新煮意
告別傳統油炸的油膩感。KOMGH60TXA 焗爐配備創新的氣炸功能及專用氣炸盤,讓您實現健康煮食新體驗。
- 專用氣炸盤: 網狀設計讓高溫熱空氣能360°全方位穿透食材,無需翻面也能均勻受熱,達至完美金黃酥脆的效果。
- 健康少油: 只需少量甚至無需食油,即可炸製薯條、雞翼等美食,大大減少油脂攝取,食得更健康。
- 外脆內嫩: 高速熱風能快速鎖住食物水份,保持肉質鮮嫩多汁,同時令外層香脆可口。
Electrolux 先進焗爐科技
除了出色的氣炸功能,此焗爐亦配備多項伊萊克斯的皇牌技術,全面提升您的入廚體驗。
- UltraFan Plus 均勻加熱: 配備特大風扇及導流設計,確保熱力在爐內平均分佈,不論您將食物放在哪一層,都能獲得一致的完美烘烤效果。
- InfiSpace™ 特大內壁: 72公升的寬敞容量,比傳統焗爐提供更多空間,可輕鬆放入大型烤盤或同時烹煮多道菜式,應付家庭聚會綽綽有餘。
- AquaClean 自動清洗: 清潔焗爐從此變得輕鬆簡單。只需在爐底注入水,啟動 AquaClean 功能,水蒸氣便會軟化爐內的油脂和食物殘渣,之後用濕布輕輕一抹即可潔淨。
- -
- 9種烹飪模式: 提供多達9種預設模式,包括熱風對流、傳統烘烤、燒烤及薄餅模式等,滿足您不同的烹飪需求。
- 輕柔關門設計: 焗爐門配備緩衝技術,確保每次開關都寧靜順暢,更顯高雅耐用。
- 雙層防燙玻璃門: 有效隔絕爐內高溫,即使在烹飪時,爐門表面亦能保持安全溫度,防止燙傷,特別適合有小朋友的家庭。
產品規格
- 型號:KOMGH60TXA
- 產品類型:嵌入式氣炸焗爐
- 容量:72公升
- 烹飪功能:9種
- 溫度範圍:50°C - 275°C
- 總功率:2790W
- 電壓 / 電流:230V / 13A
- 機身尺寸 (高x闊x深):594 x 595 x 569 毫米
- 開孔尺寸 (高x闊x深):590 x 560 x 550 毫米
- 淨重:30公斤
- 配件:1個金屬網架、1個萬用盤、1個氣炸盤、1組燒烤支架
- 產地:意大利
- 保養:2 年原廠保養
Shipping Notes
- Free Standard Shipping on $100+ Orders to the USA.
- Except Preorder products are shipped in 48 hours.
- Delivery to the USA:
- Standard Shipping : 3-10 business days
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Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
- To process your return/exchange, please contact us at [email protected]
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4.7 ★★★★★
Based on 26 reviews
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Product Reviews
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall!
Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot.
The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers.
One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4.
Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding.
Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language.
Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more.
It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors!
I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections.
I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024