ACR GlobalFix V5 Cat 2 GPS AIS EPIRB w/Return Link Service  Mobile App [2852]
SKU: 76197077993

ACR GlobalFix V5 Cat 2 GPS AIS EPIRB w/Return Link Service Mobile App [2852]

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Description

ACR GlobalFix V5 Cat 2 GPS AIS EPIRB w/Return Link Service Mobile App [2852]GlobalFix V5 Cat 2 GPS AIS EPIRB with Return Link Service & Mobile App The ACR GlobalFix V5 EPIRB combines 406 MHz satellite connectivity with Automatic Identification System (AIS) functionality. This means that when the EPIRB is activated not only does it transmit your emergency signal to the global Cospas Sarsat satellite rescue system, but it broadcasts an AIS safety message on VHF frequencies that can be seen immediately by any AIS equipped vessel

GlobalFix™ V5 Cat 2 GPS AIS EPIRB with Return Link Service & Mobile App

The ACR GlobalFix V5 EPIRB combines 406 MHz satellite connectivity with Automatic Identification System (AIS) functionality. This means that when the EPIRB is activated not only does it transmit your emergency signal to the global Cospas Sarsat satellite rescue system, but it broadcasts an AIS safety message on VHF-frequencies that can be seen immediately by any AIS-equipped vessel nearby. Other great features include Return Link Service (RLS) technology that provides visual confirmation to the user that their distress message has been received, a 121.5 MHz homing signal, and visible and infrared strobe lights for easy target identification at night or in poor visibility. Another feature is Near Field Communication (NFC) which allows users to monitor their EPIRB using a smartphone App. ACR is the global leader in marine safety and rescue technology and the GlobalFix V5 GPS EPIRB with AIS combines the durability and reliability they are known for with advanced technology designed to speed rescue response time.  

Faster Rescues through the Pairing of Global and Local Rescue

The ACR GlobalFix V5 EPIRB accurately derives its position anywhere in the world using GNSS (GPS, Galileo, Glonass) positioning networks. Upon activation 406 MHz distress transmissions relay the GPS EPIRB (GPIRB) position, accurate to within 100 meters, to the worldwide Cospas Sarsat search and rescue satellite network. EPIRB identifiers and position information is relayed to ground stations through the satellite system initiating rescue operations. With advanced AIS technology now incorporated into the EPIRB, once activated an AIS signal is transmitted so that nearby vessels outfitted with an AIS transponder are instantly notified of the EPIRB location. AIS-equipped vessels within the VHF range of the EPIRB will see a safety message on their screens including MMSI vessel identification. Vessels in the area where the EPIRB has been activated can then start rescue and recovery operations immediately without having to wait for an emergency response from the applicable SAR authority. AIS also allows local responders to easily pinpoint the EPIRB’s location which is presented as an AIS target on their onboard display. Nearby vessels with onboard AIS can navigate directly to the EPIRB by selecting the AIS target. This incredible technological advancement will speed recovery times which is sure to save lives.

Smartphone Connectivity utilizing Near Field Communication (NFC)

NFC (Near Field Communication) technology allows users to access EPIRB diagnostics using their smartphones. When a smartphone is placed adjacent to the GlobalFix V5 EPIRB the ACR Product App automatically opens providing access to EPIRB data. Beacon status information in the app includes current battery life, number of self-tests completed, number of GNSS tests completed, and the amount of time the EPIRB has been activated. Detailed information on each self-test and GNSS test performed by the device is also available. GNSS tests show a map view pinpointing where the previous test was performed, the date and time of the test, how long it took the EPIRB to get a fix on the GNSS coordinates, the number of satellites used to obtain that fix, and the accuracy of the fix. Easy App connectivity with NFC allows users to easily check the status of all EPIRB functions to ensure it is working properly.

Return Link Service (RLS)

Return Link Service tells whoever triggers the EPIRB that the distress message has been delivered. An RLS signal sent back through the Galileo satellite network confirms that the distress message along with the precise beacon location and identifiers have been detected. An easy-to-see flashing blue light indicates the EPIRB’s successful reception of the Return Link message from the Galileo satellite network. The comfort of knowing rescuers are aware that an EPIRB has been activated and that they have its location helps reduce the stress associated with mayday situations.

ACR specializes in electronic rescue devices and other life-saving products designed for both professional and recreational mariners. With the addition of AIS, the innovative ACR GlobalFix V5 EPIRB provides the easiest and quickest path to rescue. Return Link Service provides a welcomed sense of security knowing that your distress message has been received and Near Field Communication provides access to data and product functionality that has never before been available to any EPIRB customer. The advanced feature set of the GlobalFix V5 EPIRB makes it perfect for mariners whether coastal cruising, working offshore, or crossing oceans.

Specifications:

  • Output Power (406/121.5): 406.040 MHz, 5W (nominal) / 121.5 MHz, 50mW (nominal)
  • AIS: Yes, AIS Alerts for Local Rescue
  • Return Link Service: Yes, Enabled RLS confirmation direct to beacon
  • NFC/Mobile App: Yes, Near Field Communication (NFC) and Mobile App Included
  • Strobe: White & Infrared Dual Technology
  • Size (antenna up) – Beacon Only: 18.5” x 4.3” x 4.36” (470 mm x 109 mm x 111 mm)
  • Weight – Beacon Only: 1.78 lbs (810 G)
  • Battery: Lithium battery, Li/FeS2
  • Battery Replacement: 10-year replaceable battery (replace 10 years after the date of manufacture or after activation)
  • GPS: 72 Channel Multi-constellation receiver (GPS, Galileo, & Glonass GNSS)
  • Activation: Out of bracket and wet, or manually in or out of the bracket
  • Waterproof: 33 ft (10 m) for 5 min.
  • Buoyant: Yes
  • Operational Life: 48 hours minimum @ -4°F (-20°C)
  • Deployment: Category II – Manual Release (manual deployment) 
  • Warranty: 5 years
  • Approvals: Cospas-Sarsat/FCC/MED/MER Approved

WARNING: This product can expose you to chemicals which are known to the State of California to cause cancer, birth defects or other reproductive harm. For more information go to P65Warnings.ca.gov.

This product may not be returned to the original point of purchase. Please contact the manufacturer directly with any issues or concerns.
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SKU: 76197077993

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4.6 ★★★★★
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M. Lucas
Draper, US
★★★★★ 5
A Hilarious, Action-Packed Thrill Ride!
Format: Hardcover, Format: Hardcover
A Coast Guard veteran and all around good guy, Carl, lives in an apartment with his ex-girlfriend’s cat, Princess Donut. On a cold, winter night, Donut slips out of a window and gets stuck up a tree. And it’s a good thing she does! Wearing nothing but a jacket, boxers, and a pair of slippers that don’t fit, Carl goes outside to try to coax her down. He’s just about retrieved the cat, and then it happens. The whole world is changed. In the blink of an eye, every building, car, and piece of technology on the planet is flattened. Smooshed. Gone. A bodiless voice announces that anyone who doesn’t want to live off whatever is left on the planet will need to enter stairs. Carl and the cat do so, and that’s when the fun starts. It seems the galaxy has had a long-running and massively popular television program that follows “dungeon crawls”—classic role-playing/video game scenarios where adventurers go into a medieval dungeon, explore, fight monsters, win treasure, gain experience, become more powerful, and then proceed to deeper, harder levels. Earth has been selected to serve as the setting for the current season. That’s right. The Earth has been destroyed for the sake of a galactic television game. By entering the stairwell, Carl, Donut, and a couple million other humans have become participants in this game. Instead of remaining a pet, Donut is made into a fellow “crawler,” like Carl. She can speak, and reason, and fight—all with the personality one would expect from a cat named Princess Donut The rules to this galactically televised dungeon crawl are intricate. But essentially, Carl and Donut begin to mentally see stat screens, just like in an RPG video game: health, various skills, their strength, dexterity, intelligence, and constitution. In classic 80’s kids Dungeons & Dragons style, they have unlimited encumbrance, meaning they can carry anything they can pick up, file it away in “inventory,” and pull it up whenever needed. They‘re on level 1 of this season’s crawl, a classic dungeon with tunnels, doors, chambers, and monsters—lots of different monsters. There’s a countdown running, so they only have so many days to find a set of stairs that will lead them down to the next, harder level. And if they don’t find the stairs before the timer runs out, the level they’re on will collapse. There’s all sorts of lethal dangers awaiting the crawlers. And that’s what takes up the bulk of the book. There are daring encounters, puzzles to sort through, and lots and lots of monsters to fight. In each encounter, the reader is given real time stats of the characters. After their initial shock, Carl and Donut slowly form an endearing partnership, one that proves quite successful in this dangerous game they‘re forced to play. I’ll confess for the first quarter of the book, I was skeptical. It felt an awful lot like one of my kids watching someone else playing a video game (which is something I don’t really understand). But Matt Dinniman does a masterful job of weaving in enough subplots—both inside and outside the dungeon—so that both a cohesive story and genuine character development emerge from all the excitement of fighting kobolds, or rigging goblin explosives, or figuring out how to slay a “big boss” monster that vaguely resembles a cat-hoarding old lady. There’s depth to this dungeon. And of course there’s action. It’s compelling, page-turning, fun. And funny. Dinniman has a sharp, occasionally crass, often dark sense of humor and he knows how to use it in all the right places. There’s snark, and absurdity, and physical comedy, and some snort-through-your nostrils lines. Think of a homebrew Dungeons and Dragons campaign melded with a Hitchhiker’s Guide to the Galaxy vibe that‘s centered around a likable hero and a hilariously self-absorbed cat. I thoroughly enjoyed this book, and will definitely be pursuing the series. Highly recommended.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 27, 2025
J
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Jameson
Carnegie, US
★★★★★ 5
Wish I’d jumped in sooner
Format: Kindle
Great book, easiest read I’ve had in years. Particularly enjoyed switching between the audio and reading. One of the best audiobooks out there for sure, not quite a radio play but the characters do all get proper voice acting and they are brilliant. Book one had me hooked but book 2 really sealed the deal, grateful that there are so many more to read. The comedy, the horror, the bonkers world building, and some really great character work make one of the most insane setups for a book feel easy to buy into and believe in. I’ve been looking for a series that captures my imagination like this for a while and I think I’ve found it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 9, 2026
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Verified Purchase
StellaCadente
Cuba, US
★★★★★ 5
Funny, smart and nerdy
Format: Kindle
Are you now or have you ever been a member of a TTRPG group or serious video gamer? This book is for you. You'll get all the in-jokes, understand the process and enjoy the story. It's almost literally a step-by-step description of a dungeon crawl from hell, but I was never bored. Matt Dinniman's tone and how he writes Carl are smart and enjoyable.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 30, 2026
Z
Verified Purchase
Zuzzette Read
Phoenix, US
★★★★★ 4
Chaotic & absurdly funny!
Format: Paperback, Format: Paperback
Dungeon Crawler Carl was one of those books where the first thought in my head was, what on earth am I reading? And somehow that’s exactly why it works. It’s chaotic, absurdly funny, and completely outside the usual genres I gravitate toward, but it turned out to be such a fun ride. The premise alone is wild. Earth collapses into a giant dungeon run as a galactic game show, and Carl ends up fighting through it alongside his ex-girlfriend’s cat, Princess Donut, who honestly steals the show for me. Like if I ever get a cat I will probably named her Princess Donut haha! The whole thing is nonstop action, monsters, traps, loot drops, and ridiculous commentary about survival being tied to entertainment value. It’s very LitRPG, very Dungeons & Dragons energy, and packed with pop culture references. Did a hybrid read and listened to the audiobook when on the go, which is phenomenal and probably the best way to consume it. The narration makes the humor and chaos land even harder. Carl and Princess Donut as a duo are hilarious, and I can already tell this is the kind of series I’ll return to whenever I need a break from heavier reads. It’s intense, bizarre, and honestly kind of addictive, not something I would jump back to back considering there are like 9 other books, but it is a surprisingly great palate cleanser.
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Reviewed in the United States on March 18, 2026
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Verified Purchase
danielle
Massapequa, US
★★★★★ 5
hilarious, fun and fantastic writing
Format: Kindle
It’s been a little while since I laughed hysterically from a book. The writing, top tier, the humor immaculate and the characters, compelling. The story is a mix of satire humor and all around packed with all the things that make a book fantastic. Intrigue, mystery, actual thought. 🤣 For all my booktok girlies who are on the fence, just do it. It scratches an itch I cannot describe.
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Reviewed in the United States on May 22, 2026

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