SKU: 78835268270

Sacramento Satin Nickel Passage Hall/Closet Door Lever

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Description

Sacramento Satin Nickel Passage Hall/Closet Door LeverThe Schlage Sacramento Satin Nickel Passage Door Lever is perfect for use on hall and closet doors where locking is not needed. The Sacramento Lever is polished and playful, with an arched design that lends itself to almost any style, especially when wrapped in our versatile Satin Nickel finish. The universal design of this passage door lever set allows it to be mounted to left or right swing doors. Plus, its been designed and tested with strength and

The Schlage Sacramento Satin Nickel Passage Door Lever is perfect for use on hall and closet doors where locking is not needed. The Sacramento Lever is polished and playful, with an arched design that lends itself to almost any style, especially when wrapped in our versatile Satin Nickel finish. The universal design of this passage door lever set allows it to be mounted to left or right swing doors. Plus, it’s been designed and tested with strength and durability in mind.
  • Non-locking interior for use on hall or closet doors
  • Universal handing works on right handed and left handed doors
  • Use with 1-3/8 in. to 1-3/4 in. door
  • Guaranteed to fit on existing, standard pre-drilled doors
  • Easy installation with Philips screwdriver
  • Self-aligning screw holes make installation easy and hassle-free
  • Can also be paired with a keypad deadbolt on exterior doors
  • Mechanics and finish backed by limited lifetime warranty
  • Meets ANSI Grade 1 for highest level of security
  • Coordinate with other Sacramento Satin Nickel products
  • Lever design pairs well with natural wood grains and simple, clean styles
  • Proven quality and durability




Features
Item Weight 1.19
Strike Square corner
Hardware Finish Family Nickel
Lock Type Unkeyed
Security/ANSI Grade ANSI Grade 1 (Best)
Door Lock Style Classic
Commercial/Residential Residential
Returnable 180-Day
Included Drilling Template,Hardware,Installation Instructions,Self Guiding Screws
Material Other
Door Handing Universal
Minimum door thickness (in.) 1.375
Lever style Straight
Product Weight (lb.) 1.19
Interior/Exterior Interior
Door Locks & Knobs Product Type Passage Levers
Features Adjustable Backset,Easy Installation
Lock Type2 Unkeyed
Lever material Other
Application Type Passage
Finish Satin Nickel
Cross bore diameter (in.) 2.125
Assembled Height (in.) 2.75 in
Assembled Depth (in.) 2.66 in
Strike width (in.) 1.625
Assembled Width (in.) 5.375 in
Lever grip length (in.) 2.66
Lever housing width (in.) 5.375
Strike height (in.) 2.25
Projection (in.) 2.6
Lever housing height (in.) 2.75
Maximum door thickness (in.) 1.75
Throw length (in.) 0.4
Manufacturer Warranty Limited Lifetime Mechanical and Finish Warranty
Certifications and Listings ANSI Certified

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
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Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 78835268270

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4.1 ★★★★★
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Product Reviews
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Verified Purchase
Arch Stanton
Natrona Heights, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
Draper, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
Waukegan, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Alexandria, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Boise, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024

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