SKU: 96592504350

The Edge of Physics: A Journey to Earth's Extremes to Unlock the Secrets of the Universe

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The Edge of Physics: A Journey to Earth's Extremes to Unlock the Secrets of the UniverseIn this deeply original book, science writer Anil Ananthaswamy sets out in search of the telescopes and detectors that promise to answer the biggest questions in modern cosmology. Why is the universe expanding at an ever faster rate? What is the nature of the "dark matter" that makes up almost a quarter of the universe? Why does the universe appear fine tuned for life? Are there others besides our own? Ananthaswamy soon finds himself at the ends of

In this deeply original book, science writer Anil Ananthaswamy sets out in search of the telescopes and detectors that promise to answer the biggest questions in modern cosmology. Why is the universe expanding at an ever faster rate? What is the nature of the "dark matter" that makes up almost a quarter of the universe? Why does the universe appear fine-tuned for life? Are there others besides our own?

Ananthaswamy soon finds himself at the ends of the earth--in remote and sometimes dangerous places. Take the Atacama Desert in the Chilean Andes, one of the coldest, driest places on the planet, where not even a blade of grass can survive. Its spectacularly clear skies and dry atmosphere allow astronomers to gather brilliant images of galaxies billions of light-years away. Ananthaswamy takes us inside the European Southern Observatory's Very Large Telescope on Mount Paranal, where four massive domes open to the sky each night "like dragons waking up."

He also takes us deep inside an abandoned iron mine in Minnesota, where half-mile-thick rock shields physicists as they hunt for elusive dark matter particles. And to the East Antarctic Ice Sheet, where engineers are drilling 1.5 miles into the clearest ice on the planet. They're building the world's largest neutrino detector, which could finally help reconcile quantum physics with Einstein's theory of general relativity.

The stories of the people who work at these and other dramatic research sites--from Lake Baikal in Siberia to the Indian Astronomical Observatory in the Himalayas to the subterranean lair of the Large Hadron Collider--make for a compelling new portrait of the universe and our quest to understand it. An atmospheric, engaging, and illuminating read, The Edge of Physics depicts science as a human process, bringing cosmology back down to earth in the most vivid terms.



Binding Type: Paperback
Publisher: Mariner Books
Published: 01/14/2011
ISBN: 9780547394527
Pages: 322
Weight: 0.85lbs
Size: 8.00h x 5.30w x 0.90d
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SKU: 96592504350

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Verified Purchase
Arch Stanton
Birmingham, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
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Wolfgang Hendrix
New York, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
San Leandro, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Cuba, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
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Asaad Al-Barwani
Massapequa, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024

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