SKU: 13499792843

Aeromotive A3000 Drag Race Carbureted Fuel Pump And Regulator Only (Pre-Filter NOT Included)

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Description

Aeromotive A3000 Drag Race Carbureted Fuel Pump And Regulator Only (Pre-Filter NOT Included)Part Number 11222: A3000 Fuel Pump Regulator Assembly (excl. filter) The new A3000 Fuel Pump is an upgrade and redesign to one of the winningest fuel pumps in drag racing, the popular A2000 Fuel Pump. The A3000 features the same basic design and function as its predecessor but boasts less weight, over 1 GPM more flow at pressure and never before seen modular features and mounting options, like a removable and indexible fuel filter and true diaphragm

Part Number 11222: A3000 Fuel Pump Regulator Assembly (excl. filter)

The new A3000 Fuel Pump is an upgrade and redesign to one of the winningest fuel pumps in drag racing, the popular A2000 Fuel Pump. The A3000 features the same basic design and function as its predecessor but boasts less weight, over 1 GPM more flow at pressure and never-before-seen modular features and mounting options, like a removable and indexible fuel filter and true diaphragm-controlled bypass regulator.

The A3000 Fuel Pump provides more mounting provisions, enhanced performance and better pressure control than any fuel pump in its class. This crafty Modular design affords the racer a variety of options for mounting and pressure control. When mated with the Part Number 11218 100-Micron Filter and/or the Part Number 11217 Pressure Regulator, (both parts sold separately) you have the ability to independently index those components for a custom installation on your race car. If you already have a compatible Pre-Filter* or don’t want to utilize a return on the pump, the pump can operate as a “stand-alone” featuring a -12 ORB inlet port and -10 ORB outlet port.

Part Numbers & Kits:
Part Number 11215 – A3000 Complete Kit (pump, regulator & filter) 
Part Number 11216 – A3000 Carbureted Fuel Pump 
Part Number 11217 – A3000 Pressure Regulator  
Part Number 11218 – A3000 100-Micron Fuel Filter  
Part Number 11222 – A3000 Fuel Pump & Regulator Assembly (does not incl. filter)

Features:

  • 15% more flow across the entire pressure range (vs. the A2000)

  • Light weight (5.1 lbs)

  • 6.8 gpm @ 5 psi / 13.5V (Over 400 gph)

  • New ORB-12 Inlet, ORB-10 Outlet

  • Alcohol / Methanol Compatible

  • Multiple bolt patterns on the bottom of the pump fit almost any chassis mounting options, including competitors’ pumps.

  • Integrated Pre-Pump Fuel Filter
    - Integrated 100-Micron Pre-Filter can be clocked in 45º increments.
    - Compact design with flexible mounting configurations.

  • True Diaphragm Controlled Bypass Regulator Integrated into the pump
    - Similar design to the A2000, the regulator provides smoother and more controlled flow and pressure as well as dampens pressure spikes.
    - The new A3000 design allows for the regulator to be clocked in 45º increments like the filter for additional chassis clearance.
    - Regulator can be removed and run as a true bypass regulator.
    - Regulator’s bolt pattern matches to the Aeromotive Stackable Regulators (Part Number 13217) allowing the ultimate in pressure control and nitrous fuel system solutions.View Installation InstructionsSee more HERE.

Shipping Notes
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Exchange/Return Notes
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  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
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SKU: 13499792843

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SkyGuardian
Lexington, US
★★★★★ 5
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The amazing part about this book is how it begins. It tells you which Unity, VS (Visual Studios), and which C# versions you should use for best results. This in my thoughts are the most important part when programming, know which ones to use to make your experience the best it can be. There are exclusives in this as well. This book has some major pics to show those who are visual learners and that is a great asset as most people need to see it and use it in order to understand what they are doing. Books sometimes leaves this important thing and some get lost in the reading and put those types of books down and never pick them up again. I read through this book and found things that intrigue me and make me want to literally just get into it until I'm done reading and using the pics to guide me through. This book also works with MacOS as well. I'm not much into that operating system but I know many who prefer that and that is awesome that this teaches this way as well. This even has pop quizzes for you to do to enhance the effects of learning and I am sure this would be a book that would be used in schools if it were offered as a preferred reading/teaching structuring the class for success. I have said it before in my reviews that this is again another great book to add to your collection. Each book of this type is something that should be purchased or gifted to someone to make their lives easier when it comes to programming and the way this book does it's teaching style it makes programming that much easier and more fun. So many things in this book I don't have enough room or a way of putting it into words. Best tog eab this book and enjoy every part of it and I promise it won't be a waste of money.
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Reviewed in the United States on November 15, 2025
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Jason Skillman
Los Angeles, US
★★★★★ 5
Great for getting into Unity and mastering it
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Sometimes I mentor students who are just getting started in Unity. This is a great resource I can use to help them along. The book has a great start by covering topics like what is a variable, how to call a function, classes, and OOP. There is even some tricks on how to debug your code which a lot of people struggle with. For statements this books covers all of them, if, else, for, switches, etc. Other books don't explain OOP well enough but with book goes over it very well and explains what the difference between a value and reference type is. Towards the end there are a bunch of project examples like making a player, shooting projectiles, and creating a user interface. This book is very up to date and uses Unity 6. If you just started learning Unity then this is a must have book.
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Reviewed in the United States on November 13, 2025
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Just_A_Reader
Lexington, US
★★★★★ 5
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Creating games isn’t intimidating thanks to this gem of a book. Easy to read and follow, the knowledgeable author makes learning C# fun and helps readers gain confidence, proving even a novice has what it takes to make a game. In addition, the author provides pop quizzes to ensure readers can measure their new-found knowledge before moving onto a new chapter. This hands-on approach is helpful and prevents readers from missing key components. Since my coursework never addressed connecting to the server and pulling data, I found chapter 13 to be of great interest and help. It was interesting to learn what happens behind the scenes and gave me valuable tools to explore, demonstrating this book is advantageous for both novices and professionals. There’s always something new to learn.
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Reviewed in the United States on November 15, 2025
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Omaha, US
★★★★★ 5
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Learning C# by Developing Games with Unity 6 is an excellent resource for anyone looking to dive into game development while building a solid foundation in C#. Harrison Ferrone’s writing is clear, approachable, and well-structured, making complex concepts easy to understand—even for beginners. Even though this book is about learning C#, it also touches on game design, lighting and animation. I especially appreciated how the book balances coding fundamentals with Unity-specific techniques, creating a seamless learning experience. Whether you're new to programming or just new to Unity, this book is a fantastic starting point. Highly recommended for aspiring game developers!
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Reviewed in the United States on November 8, 2025
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Louisville, US
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Good book
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My professor in game design told us to grab a book like this. Good book!
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