SKU: 48268541103

Kendrick Lamar: To Pimp A Butterfly - VINYL LP

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Kendrick Lamar: To Pimp A Butterfly - VINYL LPTitle: To Pimp A Butterfly Artist: Kendrick Lamar Label: Aftermath Product Type: VINYL LP UPC: 602547311009 Genre: Rap Hip Hop Release Date: 2015 10 23 Number of Discs: 2 Double vinyl LP pressing. Kendrick Lamar's highly anticipated 2015 album, To Pimp a Butterfly: "honest, fearful and unapologetic". The album is the follow up to the rapper's critically acclaimed 2012 Effort Good Kid, M. A. A. D City. The album was recorded in studios throughout the

Title: To Pimp A Butterfly
Artist: Kendrick Lamar
Label: Aftermath
Product Type: VINYL LP
UPC: 602547311009
Genre: Rap/Hip Hop
Release Date: 2015-10-23
Number of Discs: 2

Double vinyl LP pressing. Kendrick Lamar's highly anticipated 2015 album, To Pimp a Butterfly: "honest, fearful and unapologetic". The album is the follow-up to the rapper's critically-acclaimed 2012 Effort Good Kid, M.A.A.D City. The album was recorded in studios throughout the United States, with executive production from Dr. Dre and Anthony "Top Dawg" Tiffith. Boi-1da, Flying Lotus, Terrace Martin, Pharrell Williams, Knxwledge, Sounwave, Thundercat and several other hip hop producers also contributed. It's music was influenced by aspects of funk, jazz and spoken word. To Pimp A Butterfly debuted atop the Billboard 200 and received widespread acclaim from critics, who praised it's musical scope and the social relevance of Lamar's lyrics.

Tracks:
1.1 Wesley's Theory
1.2 For Free?
1.3 King Kunta
1.4 Institutionalized
1.5 These Walls
2.1 u
2.2 Alright
2.3 For Sale?
2.4 Momma
3.1 Hood Politics
3.2 How Much a Dollar Cost
3.3 Complexion (A Zulu Love)
3.4 The Blacker the Berry
4.1 You Ain't Gotta Lie (Momma Said)
4.2 i
4.3 Mortal Man
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SKU: 48268541103

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4.5 ★★★★★
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Michael Donoghue
Massapequa, US
★★★★★ 5
If you only buy one technical computer book, this is it
Format: Paperback
Disclaimer: I owned the first edition for years and read it a dozen times, mainly for pleasure since it’s not only informative but also just enjoyable to read. I’m a professional software architect and have dozens of textbooks on computer science and engineering so I’ve been around the block. This is the kind of book I would buy all for all my friends (if I had more than a couple) and family members (if they were even slightly into computers, which they aren’t sadly). Petzold does an exceptional job at describing digital logic and guides you through building a conceptual CPU from very first principles. I think his bottom up approach is the way to go and has helped me understand complex topics in an extremely simple way. When I’m not reading fiction, this is my go to bedtime reading. The second edition has about 100 more pages than the first and some content has been completely reworked and it’s great. If you ever had even a passing interest in knowing how computers work at a very fundamental level, get this book!
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Reviewed in the United States on January 31, 2023
Y
Verified Purchase
Yura
Grantham, US
★★★★★ 4
First programmer?
Format: Paperback
As an ardent reader of the past 1st edition, I was fairly excited to get the latest version. That is, until I encountered the history chapter of the new edition. For one thing, what I do NOT understand in this second edition is the newly added description of August Ada Byron (countless of Lovelace). The author claims it was Babbage who was the first programmer to design the engines, not Ada. I am not trying to start a futile argument here about who has more or fewer contributions, etc. What I am trying to assert here is that it is undisputed that Ada (unless the new evidence arises) left *the very first demonstration* of what this seemingly imaginary machine, which didn't even physically exist, was capable of through her program. Because Babbage designed the engine itself, that doesn't automatically put him in the position of a programmer (despite Babbage being a brilliant engineer/scientist and may have had a simple or detailed program in his mind). However, it was Ada who gave a definite touch to programming concepts that ultimately led to modern-day programming. Ada deserves more recognition than a mere "tutorial writer," and she is certainly entitled to the title she deserves. Other than that, like the previous edition, this book is a must-read for people who are from related/unrelated fields. I always loved the 1st edition, and I would do too with the 2nd. Still, I think history should always be approached with more care, particularly if matters have potential controversies.
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Reviewed in the United States on January 6, 2023
B
Verified Purchase
Ben Fleury
San Leandro, US
★★★★★ 5
One of the few books worth your time
Format: Paperback
If you want to learn computers, start here. Learning from a historical perspective removes complexity of trying to start with say GPUs - you learn just like computer engineers did, incrementally.
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Reviewed in the United States on April 27, 2026
K
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Kevin
Los Angeles, US
★★★★★ 5
An absolutely brilliant book
Format: Paperback
This is an amazing book for the right kind of reader. It's a lot like Euclid's Elements but for computers as it leads the reader through designing a computer from first principles and builds to the point of creating software and adding peripherals. It's an amazingly clear but slightly challenging read. I have given this book as a gift many many times. It's an absolute classic in my opinion.
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Reviewed in the United States on March 19, 2025
O
Verified Purchase
Oilyraincloud
Whiting, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
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Reviewed in the United States on November 6, 2023

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