SKU: 68620150170

MaggieFrame Magnetic Hoop 6.9" | 175x175mm for texi

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Description

MaggieFrame Magnetic Hoop 6.9" | 175x175mm for texiMaggieFrame magnetic hoops embroidery are innovative magnet hoops designed for your texi embroidery Machines! These magnetic embroidery hoops are created to make embroidering easier, more efficient, and far more enjoyable than ever before. Packing List: 1. Hoop Main Part x 1 pcs 2. Metal Brackets x 1 pair 3. Screws & Screwdriver (Note: Brackets will be matched according to your machine brand, and need to be assembled on hoop main part with screws)

MaggieFrame magnetic hoops embroidery are innovative magnet hoops designed for your texi embroidery Machines! These magnetic embroidery hoops are created to make embroidering easier, more efficient, and far more enjoyable than ever before.

Packing List:

1. Hoop Main Part x 1 pcs
2. Metal Brackets x 1 pair
3. Screws & Screwdriver
(Note: Brackets will be matched according to your machine brand, and need to be assembled on hoop main part with screws)

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Compatible with texi Embroidery Machine Models.

For Texi 1501/1204/1206/1208/IRIS 10/IRIS 12 embroidery machine, MaggieFrame offers 17 hoop sizes as versatile magnetic embroidery frames compatible with different models of texi Embroidery Machines.Click Here to check all 17 sizes for texi.

Powered by a strong magnetic force, the MaggieFrame magnetic embroidery hoop makes your hooping process super-easy and keeps the fabric firmly positioned for clean stitching.

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Hooping Revolution – Magic of MaggieFrame Magnetic Hoop

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MaggieFrame vs Mighty Hoop: Which One is Easier to Use? Has Stronger Magnets? has Higher Durability?

MaggieFrame magnetic embroidery hoops are compatible with a wide range of embroidery machines, including Ricoma, Tajima, Brother, Barudan, BAI, HappyJapan, SWF, ZSK, Melco, and other Chinese brands. These embroidery magnetic hoops, available in sizes from 4″x4″ (100x100mm) to 17″x15.5″ (430x390mm), are ideal for projects like sweatshirts, towels, right chest logos, jeans, hats, and jackets.

Our innovative magnetic embroidery frame allows you to hold your fabric in place effortlessly. With strong magnets, the MaggieFrame embroidery hoop ensures your fabric stays taut and smooth for perfect stitching results—an excellent choice to take your embroidery projects to the next level!

Customer Reviews:

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Say Goodbye to Hoop Marks: Sweater Embroidery with MaggieFrame Magnetic Hoops & HoopTalent Station - Customer Using Reference

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Effortless Large Designs with MaggieFrame – Mastering a 17x16 Magnetic Hoop on a 15-Needle Machine - Customer Using Reference

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We have a lot of different size hoops to compatible with texi Embroidery Machines. Click Here to check all products for texi embroidery machines.

For more product options, browse our full Embroidery Hoops and Other Products collection .

FAQs

If I switch all the stations on my multi-head machine to these magnetic frames, what is the potential increase in daily throughput?

Switching all heads on your Texi multi-head embroidery machine to MaggieFrame magnetic hoops allows notable efficiency boosts. Each hooping saves around 30–60 seconds, and when multiplied by every head across an 8-hour shift, total productivity can rise by 15–25% or more. The consistent hold of the embroidery magnetic hoop reduces rehooping errors and setup time for smoother workflow.

Does the size in the product title refer to the dimensions or the actual embroidery field?

The size listed, such as 6.9″ × 6.9″ (175 × 175 mm), identifies the inner embroidery area of the magnetic embroidery frame rather than the outer frame dimensions. To achieve optimal edge stitching with Texi models, leaving a small margin of approximately 7–8 mm inside this field ensures better tension and smoother embroidery application.

Does this frame allow me to embroider items that are difficult to hoop with traditional frames, like zippered bags or heavy jackets?

Yes, this MaggieFrame magnetic embroidery hoop is ideal for hard-to-hoop materials. The strong magnetic force evenly holds thick or uneven fabrics like jackets, quilts, or zippered pouches without needing excess pressure. It enables Texi machine users to work on bags, fleece, and other bulky items efficiently, eliminating hoop marks and preserving fabric quality.

How can I maintain the magnetic hoop to extend its lifespan and keep performance consistent?

To maintain your MaggieFrame magnetic hoop, regularly remove lint, dust, and metal debris from the magnet surface using a soft cloth. Avoid dropping the frame or storing it near strong electromagnetic devices. When used with Texi embroidery machines, clean contact points and brackets frequently to ensure long-term magnetic holding power and reliable performance for all embroidery tasks.

Shipping Notes
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Exchange/Return Notes
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  • Final sale items are not eligible for returns or exchanges.
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SKU: 68620150170

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Ryan
Birmingham, US
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
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Reviewed in the United States on April 3, 2017
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Verified Purchase
Christopher West
Waukegan, US
★★★★★ 5
A Treasure Trove for Aspiring Game Developers! From Concepts to Mastery!
Format: Paperback
As someone who has spent nearly two decades deep within the intricate world of C# software development, delving into game development was like stepping into a new dimension, filled with its unique set of challenges and learning curves. It’s an entirely different ball game, albeit an exciting one. My preference for Unity, primarily because of its compatibility with C#, brought me to Scott Tykoshi’s "Mastering Game Design with Unity 2021," and what an enlightening journey it has been! Bridging the Knowledge Gap: The book acts as a bridge between my extensive experience in software engineering and the nuances of game development. Scott has a talent for making complex concepts accessible, and the depth of knowledge shared in this book is invaluable for anyone willing to expand their horizons within the game development ecosystem. Comprehensive and Well-Structured: This book isn’t just a guide; it’s a comprehensive repository of information. It meticulously covers a myriad of topics such as immersive workflows, visual scripting, physics engine, GameObjects, player progression, and publishing. The structured approach helps in assimilating each concept thoroughly before moving on to the next, allowing for a gradual and solid build-up of knowledge. Enlightening Insights into Unity: Being a C# aficionado, Unity was my platform of choice, and this book has only deepened my appreciation for it. It's enlightening to see the seamless integration and the versatility that Unity offers, especially through Scott’s detailed and clear explanations. The practical insights and the in-depth exploration of Unity’s capabilities have empowered me to leverage the platform to its fullest potential. Practical Approach to Learning: Scott Tykoshi’s method of blending theory with practical examples is a boon for learners. The real-world applications and practical exercises resonate well with my learning style, providing a hands-on experience that is crucial for mastering game design. The examples are well-thought-out, relevant, and inject a dose of reality into the theoretical aspects, making the learning process engaging and effective. From Novice to Master: "Mastering Game Design with Unity 2021" lives up to its name, taking the reader on a journey from the basics to the advanced intricacies of game design. Whether it’s understanding the nuances of player progression or getting to grips with visual scripting, the book lays out a clear path for achieving mastery in game design. Conclusion: For seasoned software engineers like myself, making the transition into game development can seem daunting, but "Mastering Game Design with Unity 2021" by Scott Tykoshi has been a beacon of knowledge, guiding me through uncharted territories with ease and clarity. It’s more than just a book; it’s a mentor, a guide, and a companion in the thrilling journey of game development. If Unity and game design are on your radar, consider this book your roadmap to mastery. Whether you’re just dipping your toes in or ready to dive deep, Scott’s insights will illuminate your path and elevate your game design skills to new heights.
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Reviewed in the United States on September 22, 2023
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Aurélien
Dallas, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
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Reviewed in the United States on December 19, 2022
B
Bradley Wardell
Dallas, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
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Mike Athey
Lake Worth, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023

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