SKU: 99088713421

MOTOGADGET M-BLAZE DISC RIGHT BLACK (HANDLE BAR TURN SIGNAL)

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Description

MOTOGADGET M-BLAZE DISC RIGHT BLACK (HANDLE BAR TURN SIGNAL)M. Blaze Disc By Motogadget A Turn Signal For Handlebar End Installation In A Trend Setting Design. The M. Blaze Disc Is The Latest Generation Of Turn Signal Lights. The Characteristic Feature Of The LED Turn Signal Is The Transparent Light Emitting Disc On A Compact Aluminium Base Providing The Harmonious Finish Of The Handlebar End. This Is Already The Third Generation Of Our Turn Signals Using The Motogadget TranzLight Technology (TLT, Patent

M.Blaze Disc By Motogadget – A Turn Signal For Handlebar End Installation In A Trend-Setting Design. 


The M.Blaze Disc Is The Latest Generation Of Turn Signal Lights. The Characteristic Feature Of The LED Turn Signal Is The Transparent Light-Emitting Disc On A Compact Aluminium Base Providing The Harmonious Finish Of The Handlebar End. 

This Is Already The Third Generation Of Our Turn Signals Using The Motogadget TranzLight-Technology® (TLT, Patent Pending). This Progressive Approach To Development Is Not Limited To The Miniaturization Of Turn Signal Casings. Furthermore, It Creates New Lighting Concepts Directly Through A Crystal-Like Plastic Body. Only The Precision Of CAD Calculations And State-Of-The-Art Manufacturing Processes Allow This New Design And Its Performance Opportunities. 

The Luminous Flux Required For The TranzLight Technology Is Generated By The IntensiLED® Procedure Developed By Motogadget. It Consists Of Three Important Pillars: 

  • Specifically selected, high output LED with maximum efficiency and 7W total output and a service life of more than 50,000 hours.
  • IC controlled constant power source with 330 kHz pulses.
  • Special collimator optics, that precisely bundles the emission light from the LED into the plastic body.


The Subtle Aluminium Casing Is Used For The Secure Mount Of The Plastic Body Only And Includes The Electronic Control System And High-End LEDs. Traditionally, The Casing Is Machined Using CNC Technology, Available With An Anodized Black Or Mirror Polish Surface And Furnished With An Elegant Finish Of Laser Inscriptions. 

The Turn Signal For Handlebar End Installation Has A Very Low Construction Height And, Due To The Transparent Disc, The M.Blaze Shows Up With A Very Neutral And Subtle Look. That's Why The M.Blaze Is The Perfect Match To Many Styles And All Types Of Motorbikes. 

Like Any Other Conventional LED Turn Signal, The Turn Signal Kit Can Be Operated With Load Resistors Or Any Of Our Load Independent Flasher Relays (M.Flash, M.Wave, M.Stop, M.Relais+). 

The M.Blaze Disc Has E Mark And Front Turn Signal Approval. 

Always Make Sure To Order A Complete Set Consisting Of The Left And Right Side Turn Signal Assembly. These Are Priced Per Piece.

Advantages

  • Completely unique, discrete design and functionality
  • Barely recognizable on handlebar when OFF
  • Extremely bright light to front side, well recognizable light output to rear side
  • State-of-the-art, high performance LED technology called IntensiLED
  • Electronic voltage conditioning and secure protection circuits
  • No need for turn signal indicator lights
  • Quite harmonious finish for handlebar end - especially when equipped with m-grip or other billet grips.

SPECIFICATIONS AND FEATURES:

Diameter

35 mm
Overall length 68 mm
Partial length outside handlebar 20 mm
Partial length inside handlebar 48 mm
Cable length ca. 100 cm
Weight approx. 40 g
Mounting Delivered with rubber clamping parts for steel and aluminium handlebars (22 mm and 1 in.) with 14 mm to 21 mm I.D.
Power consumption

Approx. 7 Watt

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SKU: 99088713421

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4.7 ★★★★★
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Verified Purchase
Ryan
Belleville, US
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
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Reviewed in the United States on April 3, 2017
C
Verified Purchase
Christopher West
Boise, US
★★★★★ 5
A Treasure Trove for Aspiring Game Developers! From Concepts to Mastery!
Format: Paperback
As someone who has spent nearly two decades deep within the intricate world of C# software development, delving into game development was like stepping into a new dimension, filled with its unique set of challenges and learning curves. It’s an entirely different ball game, albeit an exciting one. My preference for Unity, primarily because of its compatibility with C#, brought me to Scott Tykoshi’s "Mastering Game Design with Unity 2021," and what an enlightening journey it has been! Bridging the Knowledge Gap: The book acts as a bridge between my extensive experience in software engineering and the nuances of game development. Scott has a talent for making complex concepts accessible, and the depth of knowledge shared in this book is invaluable for anyone willing to expand their horizons within the game development ecosystem. Comprehensive and Well-Structured: This book isn’t just a guide; it’s a comprehensive repository of information. It meticulously covers a myriad of topics such as immersive workflows, visual scripting, physics engine, GameObjects, player progression, and publishing. The structured approach helps in assimilating each concept thoroughly before moving on to the next, allowing for a gradual and solid build-up of knowledge. Enlightening Insights into Unity: Being a C# aficionado, Unity was my platform of choice, and this book has only deepened my appreciation for it. It's enlightening to see the seamless integration and the versatility that Unity offers, especially through Scott’s detailed and clear explanations. The practical insights and the in-depth exploration of Unity’s capabilities have empowered me to leverage the platform to its fullest potential. Practical Approach to Learning: Scott Tykoshi’s method of blending theory with practical examples is a boon for learners. The real-world applications and practical exercises resonate well with my learning style, providing a hands-on experience that is crucial for mastering game design. The examples are well-thought-out, relevant, and inject a dose of reality into the theoretical aspects, making the learning process engaging and effective. From Novice to Master: "Mastering Game Design with Unity 2021" lives up to its name, taking the reader on a journey from the basics to the advanced intricacies of game design. Whether it’s understanding the nuances of player progression or getting to grips with visual scripting, the book lays out a clear path for achieving mastery in game design. Conclusion: For seasoned software engineers like myself, making the transition into game development can seem daunting, but "Mastering Game Design with Unity 2021" by Scott Tykoshi has been a beacon of knowledge, guiding me through uncharted territories with ease and clarity. It’s more than just a book; it’s a mentor, a guide, and a companion in the thrilling journey of game development. If Unity and game design are on your radar, consider this book your roadmap to mastery. Whether you’re just dipping your toes in or ready to dive deep, Scott’s insights will illuminate your path and elevate your game design skills to new heights.
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Reviewed in the United States on September 22, 2023
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Aurélien
Whiting, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
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Reviewed in the United States on December 19, 2022
B
Bradley Wardell
Battle Creek, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
M
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Mike Athey
Lexington, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023

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