SKU: 22795846871

X Crazyfast.4 Multi-Ground Soccer Boots - Marinerush Pack

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Ships within 48 hours · Estimated delivery Aug 25 - Aug 30

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Description

X Crazyfast.4 Multi-Ground Soccer Boots - Marinerush PackCOMFORTABLE CLEATS FOR QUICK FIRE PLAY, MADE IN PART WITH RECYCLED MATERIALS. The game's gone? Nah. It's just waiting for you to change it. Again. And again. Like to keep your rivals guessing? Go wild in adidas X Crazyfast. The versatile outsole on these soccer cleats is all about keeping you quick on firm ground, hard ground and artificial grass. Soft and durable, the coated textile upper is designed to deliver a solid feel for the ball when you're

COMFORTABLE CLEATS FOR QUICK-FIRE PLAY, MADE IN PART WITH RECYCLED MATERIALS.

The game's gone? Nah. It's just waiting for you to change it. Again. And again. Like to keep your rivals guessing? Go wild in adidas X Crazyfast. The versatile outsole on these soccer cleats is all about keeping you quick on firm ground, hard ground and artificial grass. Soft and durable, the coated textile upper is designed to deliver a solid feel for the ball when you're dribbling at speed. Made with a series of recycled materials, this upper features at least 50% recycled content. This product represents just one of our solutions to help end plastic waste.

Details

  • Regular fit
  • Lace closure
  • Coated textile upper
  • Textile lining
  • Flexible ground outsole
  • Upper contains a minimum of 50% recycled content

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        SKU: 22795846871

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        4.7 ★★★★★
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        Verified Purchase
        Aurélien
        Belleville, US
        ★★★★★ 5
        Great Book for Project-Based Learning
        Format: Paperback
        As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
        WAS THIS REVIEW HELPFUL?YesReportShare
        Reviewed in the United States on December 19, 2022
        B
        Bradley Wardell
        Charlottesville, US
        ★★★★★ 5
        Thorough and approachable
        Format: Paperback
        Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
        WAS THIS REVIEW HELPFUL?YesReportShare
        Reviewed in the United States on February 20, 2023
        M
        Verified Purchase
        Mike Athey
        Omaha, US
        ★★★★★ 2
        Content seems good, but support files/code are insufficient, and the code seems illogical in places
        Format: Paperback
        This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
        WAS THIS REVIEW HELPFUL?YesReportShare
        Reviewed in the United States on July 31, 2023
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        Shannon
        Birmingham, US
        ★★★★★ 5
        Very helpful
        Format: Paperback
        Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
        WAS THIS REVIEW HELPFUL?YesReportShare
        Reviewed in the United States on May 9, 2024
        C
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        ChargingBull
        Carnegie, US
        ★★★★★ 5
        Lots of uses in Roblox
        Format: Paperback
        Son loves getting these for birthdays and holidays.
        WAS THIS REVIEW HELPFUL?YesReportShare
        Reviewed in the United States on July 6, 2025

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