SKU: 42074429530

Stiletto Pro II

Sale price$165.60 Regular price$184.00
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Description

Stiletto Pro IICarry Easy, See Farther. The SureFire Stiletto Pro II retains the slim profile of the Stiletto Series while packing more candela to help you see farther into the dark. The Stiletto Pro II fits comfortably in any pocket and can be drawn and activated with ease. Its twin Hybrid Beam optics deliver 1,500 lumens with a comparatively brighter centralized beam pattern that throws light extended distances. The remaining light surrounds the centralized beam

Carry Easy, See Farther. The SureFire Stiletto Pro II retains the slim profile of the Stiletto Series while packing more candela to help you see farther into the dark. The Stiletto Pro II fits comfortably in any pocket and can be drawn and activated with ease. Its twin Hybrid Beam optics deliver 1,500 lumens with a comparatively brighter centralized beam pattern that throws light extended distances.

The remaining light surrounds the centralized beam to Provide ample light to help keep you aware of your surroundings. Activation is instant and easy via the Stiletto Pro II’s primary switch or tactical tail switch, the latter also accessing an optional high-frequency strobe that is useful for blinding an attacker. The Stiletto Pro II Pro also features a 500-lumen medium output and a 25-lumen low output, giving it the versatility to handle a wide variety of tasks, and the primary switch can be Programmed to reverse the activation sequence. A rechargeable lithium polymer battery and included USB-C cable charger make it easy to keep the Stiletto Pro II powered up, and its Melonite-coated, reversible heavy-duty spring steel pocket clip keeps the light secure and accessible whether you prefer to store it with the bezel up or down. Machined from Mil-Spec hard-anodized aluminum for tremendous durability, the SureFire Stiletto Pro II doubles down by delivering the legendary attributes of the Stiletto Series plus superior long-distance performance. 

FEATURES:

  • Retains sleek, slim profile of the Stiletto Series; fits easily into a pocket or pack and can be drawn quickly like a knife for fast activation in an emergency or for everyday tasks
  • Dual-optic design delivers 35,000 candela in a Hybrid Beam pattern that punches farther into the dark while retaining ample spill light to help you maintain situational awareness
  • Primary switch activates 1,500-lumen high, 500-lumen medium and 25-lumen low output for a wide variety of tasks; programmable to set activation sequence low to high or vice versa to suit user preferences
  • Tactical tail switch instantly activates high output; programmable for momentary activation with optional tactical strobe or click for constant illumination
  • Integrated USB-C rechargeable lithium polymer battery is environmentally friendly and reduces the cost of operation
  • LED Fuel Gauge allows easy tracking of battery charge/discharge status
  • Melonite®-coated, spring steel pocket clip can be positioned for bezel-up or bezel-down carry
  • Mil-Spec hard-anodized aluminum body is corrosion resistant, and passes IPX7 water testing to one meter for 30 minutes

    SPECIFICATIONS:

    Key attributes

    • High output: 1,500 lumens
    • High runtime: 1 hour
    • Peak beam intensity: 35,000 candela
    • Batteries: Lithium polymer rechargeable (integrated)
    • Switching: Primary, tactical and programming
    • Length: 4.87 in (12.4 cm)

    Output

    • High output: 1,500 lumens
    • High runtime: 1 hour
    • Medium output: 500 lumens
    • Medium runtime: 1.5 hours
    • Low output: 25 lumens
    • Low runtime: 23.5 hours
    • Strobe: Tactical switch: 9 / Emergency: 3–4 Hz
    • Distance: 375 meters

    Body

    • Construction: Aluminum
    • Finish: Mil-Spec hard anodized, black
    • Weight with batteries: 5.0 oz (140 g)
    • Bezel diameter: 2 × 0.88 in (2.2 cm)
    • Liquid ingress protection: IPX7

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    Exchange/Return Notes
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    SKU: 42074429530

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    4.0 ★★★★★
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    A
    Aurian Finney
    Charlottesville, US
    ★★★★★ 5
    Great introduction to Godot 4.0 & a way to clean up messy fundamentals
    Format: Paperback
    As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes. There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects. All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on August 11, 2023
    I
    Verified Purchase
    Iowa Mama
    Port Orchard, US
    ★★★★★ 4
    This was a Good gift for the right person
    Format: Paperback
    My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on April 27, 2025
    I
    Ian
    Fort Morgan, US
    ★★★★★ 5
    From the creator of the Godot Recipes site!
    Format: Paperback
    Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes. Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself. I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on August 12, 2023
    M
    Verified Purchase
    Momx4
    Lexington, US
    ★★★★★ 5
    Just what a gamer needs!
    Format: Paperback
    Perfect gift for my son!
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on May 26, 2015
    M
    Mick Charles Beaver
    West Palm Beach, US
    ★★★★★ 2
    would have been better as a blog
    Format: Paperback
    First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance. What I liked: * The author is very honest. He does not shy away from discussing his failures (and successes). * The postmortem on the game "Life of Pixel" was especially good. * Interviews from various indie studios are sprinkled throughout. What I did not like: * A number of pieces of information were already out-of-date. This makes me think that the concepts should have been discussed at a higher level. For example, specifics about game engine costs are discussed. These numbers have changed since E3 of this year. Definitely recheck any information before formulating a plan based on the book's recommendations. * The indie studio interviews are a wasted opportunity in that they each interview has the same set of questions. It's like a questionnaire was sent out via email and the responses were pasted into the book. * When discussing commercial options, such as engines or other software packages, blurbs once again appear to be cut-and-pasted (this time verbatim from the package's web site). * Some of the advice is too broad and too light. For example, when writing about how to create a press release, the author discuss how to write in the active voice. I'm frankly not looking for writing tips in my Indie Game Developer Handbook. * The book is filled with tons of web links. My paperback copy was not so useful here. I ultimately left the book with the impression that the information would have been much better in the form of a blog. The author could have really gone in depth with the parts of the book that shined while keeping the surveys of topics in a form that serves them better (i.e. web links on the web).
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on April 28, 2015

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