SKU: 51606113415

1997 Mercedes-Benz E420 722.6 TCU Transmission Valve Body Solenoid w/Conductor Plate

Sale price$96.19 Regular price$106.88
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Description

1997 Mercedes-Benz E420 722.6 TCU Transmission Valve Body Solenoid w/Conductor PlateFeature: 1: According to the original factory specifications,perfect match for the original car. 2: Own different test machines to design exact accurate parameter for our products. All items were tested for performance. 3: Made by high quality material, lightweight, anti rust, colorfast and durable. 4: Aftermarket product with premium quality. 5: Stable performance, high reliability,suitable for replacing your broken one. Specifics: Condition:

Feature:
1: According to the original factory specifications,perfect match for the original car.
2: Own different test machines to design exact accurate parameter for our products.All items were tested for performance.
3: Made by high quality material, lightweight, anti-rust, colorfast and durable.
4: Aftermarket product with premium quality.
5: Stable performance, high reliability,suitable for replacing your broken one.

Specifics:
Condition: Remanufactured
Material: Metal
Manufacturer Part Number: A2402700106
Interchange Part Number: 722.6
Other Part Number: 1402700761, 722.6, 10020951, 2402700106
Type: Valve Body
Fitment Type: Direct Replacement

OEM:
722.6
10020951
2402700106
1402700361
1402700161
1402700561
1402700861
1402700761

Fitment:
Fits For many 5-speed automatic transmissions 722.6 such as:
- CL-Class, S-Class, SL-Class

For Mercedes-Benz:
C230 1997-2005
C240 2001-2005
C280 1994-2007
C32 AMG 2002-2004
C320 2001-2005
C350 2006-2007
C36 AMG 1995-1997
C43 AMG 1998-2000
C55 AMG 2005-2006
CL500 1998-2006
CL55 AMG 2001-2006
CL600 1998-2006
CL65 AMG 2005-2006
CLK320 1998-2005
CLK430 1999-2003
CLK500 2003-2006
CLK55 AMG 2001-2006
E300 1996-1999
E320 1996-2006
E350 2006-2007
E420 1997
E430 1998-2002
E500 2003-2006
E55 AMG 1999-2006
G500 2002-2005
G55 AMG 2003-2005
ML320 1998-2002
ML350 2003-2005
ML430 1999-2001
ML500 2002-2005
ML55 AMG 2000-2003
S320 1994-1999
S350 2006
S420 1994-1999
S430 2000-2006
S500 1994-2006
S55 AMG 2001-2006
S600 1994-2006
S65 AMG 2006
SL320 1994-1997
SL500 1994-2007
SL600 1994-2007
SL65 AMG 2005-2007
SLK230 1998-2004
SLK32 AMG 2002-2004
SLK320 2001-2004
SLR McLaren 2005-2006
Sprinter 2500 2010-2012

***If you are not sure, please provide vin for us!

Package Include:
1 x Auto Transmission Valve Body W/ Solenoid
High Quality, Strictly tested.
(Instruction is not inclued!)

Note:
1.Please check the description or use the year/make/model check finder and replace part numbers to confirm the compatibility before purchasing.
2.Professional installation is recommended.

Installation Video (FOR REFERENCE ONLY):

https://youtu.be/NVbcuKcnC2Q?si=vMw-Ebgg3Ldk1J7D

(Please note, the installation video is for reference only and may not be completely accurate. If you're unsure about installation, we recommend consulting a local professional mechanic for assistance.)

Warranty:
Returns: Customers have the right to apply for a return within 60 days after the receipt of the product
24-Hour Expert Online: Solve your installation and product problems

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 51606113415

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A
Verified Purchase
Arch Stanton
Draper, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
Omaha, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
Carnegie, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Omaha, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Lowell, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024

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