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USA
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- USA
- CAN
Ships within 48 hours · Estimated delivery Jul 8 - Jul 13
For Your Every Summer RSVP, with Code: SUMMER15
Description
AVS 05-10 Pontiac G6 Ventvisor Outside Mount Window Deflectors 4pc - SmokeWhether youre winding your way through the scenic route or heading out for your morning commute, nothing makes it easier to enjoy the drive than the original Ventvisor by AVS. Externally mounted and made of impact resistant acrylic, this curved side window de? ector will shield you from whatever weather comes your way. But it does more than just protect you from the elements it refreshes your ride by circulating air and eliminating unwanted odors.
Whether you’re winding your way through the scenic route or heading out for your morning commute, nothing makes it easier to enjoy the drive than the original Ventvisor by AVS. Externally mounted and made of impact-resistant acrylic, this curved side window de?ector will shield you from whatever weather comes your way. But it does more than just protect you from the elements – it refreshes your ride by circulating air and eliminating unwanted odors. When your cab gets musty or wet and your windows start to fog, just roll them down and air it out without worrying about the weather. The Ventvisor is made from ultra-tough materials with a UV resistant finish that refuses to fade, even after extended sun exposure. Its high-grade acrylic material is just the right thickness to be strong yet ?exible and comes precision-engineered to fit your vehicle’s year, make, and model. Installation is a breeze with no drilling or special hardware required – attach with the included 3M automotive grade adhesive and you’re ready to hit the road. Plus, it’s backed by a Limited Lifetime Warranty. Proudly made in the USA with global materials.Shipping Notes
- Free Standard Shipping on $100+ Orders to the USA.
- Except Preorder products are shipped in 48 hours.
- Delivery to the USA:
- Standard Shipping : 3-10 business days
- If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
- To process your return/exchange, please contact us at [email protected]
- Please click here for more details>>> Return & Exchange Policy
4.0 ★★★★★
Based on 1639 reviews
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Product Reviews
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in.
The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity.
Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025
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