SKU: 62484311864

Imber VRD37 HC BW SD 47.38'' Section Refrigerated Glass Door Merchandiser

Sale price$1326.60 Regular price$1474.00
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Description

Imber VRD37 HC BW SD 47.38'' Section Refrigerated Glass Door MerchandiserEnergy efficient, eco friendly HC refrigerant with low charge, spark free components, and the lowest utility costs in its category. ECO FRIENDLY HC NATURAL REFRIGERANT New R290 HFC free refrigerant gas that reduces environmental impact and increases efficiency. ELECTRONIC TEMPERATURE CONTROLLER Patented ETC1H electronic controller assures optimal refrigeration performance through precision temperature control, and intelligent control for defrost

Energy efficient, eco-friendly HC refrigerant with low charge, spark-free components, and the lowest utility costs in its category.

ECO-FRIENDLY HC NATURAL REFRIGERANT

New R290 HFC-free refrigerant gas that reduces environmental impact and increases efficiency.

ELECTRONIC TEMPERATURE CONTROLLER

Patented ETC1H electronic controller assures optimal refrigeration performance through precision temperature control, and intelligent control for defrost cycle, compressor & other component functions.

ELECTRONIC FAN MOTORS

Enhances performance and efficiency. Uses only a fraction of the energy and offers longer life expectancy than industry standard shaded-pole motors.

NEWLY DESIGNED CONDENSER

New condenser featuring a joints reduction down to zero increasing long term refrigeration reliability and safeguarding against any system leaks.

LED EFFICIENCY +220 LUX MINIMUM OUTPUT

New 5th generation constant power efficiency LED uses lowest energy possible, with highest light output.

SPARK FREE REFRIGERATION COMPONENTS

All HC models will have spark free refrigeration components for optimal safety, per UL requirements.

DIMENSIONS: EXTERIOR

HEIGHT 78 7/8″
WIDTH 47 1/8″
DEPTH 30″
CAPACITY 23.81 ft³

 

DIMENSIONS: INTERIOR

HEIGHT 60 1/2″
WIDTH 43 1/8″
DEPTH 25 5/8″
BOTTLE CAPACITY 490 (20 Oz)

 

TECHNICAL SPECIFICATIONS

VOLTAGE 115 V    
HORSE POWER 1/2 Hp
HERTZ 60 Hz

DOOR TYPE Glass Door

NUMBER OF DOORS 2
NUMBER OF SHELVES     10
REFRIGERATION TYPE     R290 / 2.99 Oz

TEMPERATURE RANGE     Cut-Out: 32°F
Cut-In: 44.6°F

Additional information

Depth Over 27"
Height Over 65"
Width 32" to 55"
Interior Capacity 10 ft to 30 ft

 

EXTRA OPTIONS

  1. Cabinet options available in “All Black,” with black interior and exterior.
  2. Gravity Kit options available with this model.
  3. Casters available with this model.
  4. Standard Lock options available with this model.
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 62484311864

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Verified Purchase
Xiaomeng Han
Battle Creek, US
★★★★★ 5
Five Stars
Format: Paperback
great
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Reviewed in the United States on September 18, 2016
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Guanxiong Xue
Dallas, US
★★★★★ 5
go o o o o
Format: Paperback
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Reviewed in the United States on October 21, 2014
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Ryan
Lexington, US
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
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Reviewed in the United States on April 3, 2017
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Charles
Battle Creek, US
★★★★★ 5
Solid primer well worth the cost.
Format: Kindle
Let's start with the understanding that I was not looking for War and Peace, here. I have always enjoyed the Sam's Teach Yourself in X Hours format, and this is another that gets the balance between what is needed to use the tool well and what is too much information for a beginner right. I was looking for something that could introduce me to this engine, giving enough understanding of the system to allow me to make games with normal use of the internet to get into the fine detail. This book is exactly what I was looking for. It introduces the engine and its main components and the general theory behind them, getting you up and running quickly. While the engine seems to be gathering a following, there is not a lot of material out there for it. This book covers the topics well enough to get functionally proficient without getting so far into the weeds that you would not finish it. The lessons are broken up in a way that makes sense, and there are full game exercises. I really liked the fact that the exercises follow the theory, so you are not simply walking through a bunch of actions that you do not understand, as happens in many "learn by making a game" tutorials. The writing and editing leave some to be desired, but did not get in the way of understanding.
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Reviewed in the United States on May 30, 2018
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Verified Purchase
cybereality
Draper, US
★★★★★ 5
Simple and Amazing! A Great Introduction to Godot For Aspiring Game Developers
Format: Kindle
Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you are interested in exploring Godot, this would be a excellent buy on your journey. If you are familiar with the Sams 24 hour books, they basically have 24 chapters each focused on a different aspect of the topic. The chapters are not long, and certainly would not take a hour to read each, but it’s good marketing I guess. In any case, I did enjoy that a range of areas were covered. So what’s in the book? We get a look at the scene system, 2D graphics, scripting, a few game demos like a space shooter (2D) and Bloxorz clone (3D), and a networked Bomberman clone (2D). Scripting, input, physics, user interface, project management, materials and shaders, light and shadow, environments, sound, particles, networking, and a bonus 25th chapters about using native code. Yeah, quite a survey for 400 pages. I felt like the authors expect some basic understanding of programming, but otherwise you do not have to be an experienced game developer to get value out of the book. Everything is explained simply and I did not notice any glaring errors. I really enjoyed that there were some simple game demos included, so readers could get a better idea of what a more complex project would look like. It also didn’t hurt that one of the authors co-created the engine, so I bet he knows what he’s talking about. All in all, a great book. As I said, I am just starting with Godot and this is the first book I have read on it. Seems like an awesome introduction and much more palatable than reading the documentation (though I will note that the Godot docs are high quality, it just can be daunting). So I can fully recommend this book to anyone interested.
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Reviewed in the United States on December 9, 2019

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