SKU: 66005100186

JBA Exhaust Headers for Ford Mustang 5.4L V8 for 2007-2014 Stainless Coated - 6695S

Sale price$438.07 Regular price$486.74
Save 10%

Pay in installments of $121.69 with ShopPay, AfterPay and Klarna

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Jul 26 - Jul 31

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

JBA Exhaust Headers for Ford Mustang 5.4L V8 for 2007-2014 Stainless Coated - 6695SOverview: 07 14 GT500 Long Tube 5. 4 5. 8L Raw 409 JBA long tube headers are the number one choice for maximum performance gains and high RPM efficiency. Available in 409 or 304 Series Stainless Steel. These long tube designs are dyno and race proven to deliver the greatest possible increase in horsepower and torque throughout the RPM range. All JBA long tube headers feature large mandrel bent stainless steel primary tubes, oversized exhaust ports,

Overview:

07-14 GT500 Long Tube 5.4/5.8L Raw 409

JBA long tube headers are the number one choice for maximum performance gains and high RPM efficiency. Available in 409 or 304 Series Stainless Steel. These long tube designs are dyno and race proven to deliver the greatest possible increase in horsepower and torque throughout the RPM range. All JBA long tube headers feature large mandrel-bent stainless steel primary tubes, oversized exhaust ports, extra thick 3/8 one-piece flanges, and proprietary JBA Firecone® merged collectors for smooth flow. Each system is designed to give the maximum amount of ground clearance possible, so lowered cars do not drag the collectors.

Features:

  • 3/8" thick CNC laser-cut flanges
  • Patented JBA Firecone® collector
  • O2 sensor provisions
  • Large diameter mandrel-bent steel tubes
  • Oversized exhaust ports
  • Specs:

  • Brand: JBA Performance
  • California Proposition 65: WARNING: This product can expose you to chemicals including chromium, which is know to the State of California to cause cancer or birth defects of other reproductive harm. For more information, visit www.p65warnings.ca.gov
  • Catalytic Converter(s) Included: No
  • Collector Diameter: 2.5
  • Collector Port Diameter: 2.5
  • Collector Reducers Included: No
  • Color: Grey
  • Design: Full-length
  • Finish: Uncoated
  • Flange Thickness: 46089
  • Gasket Or Seal Included: Yes
  • Gaskets Included: Yes
  • Grade Type: Performance
  • Header Material: 409 Stainless Steel
  • Header Style: Full-length
  • Mounting Hardware Included: Yes
  • Oxygen Sensor Port: Yes
  • Primary Tube Outside Diameter: 1.75
  • Primary Tubing Diameter: 1.75
  • Sheen Level: Matte
  • Tube Wall Thickness: 0.059
  • Part Number: 6695S
  • Emissions:

    • This Product is LEGAL for Closed Course Competition use or Pre-Emissions Controlled Vehicles ONLY. It is Not Legal for use on any Emissions Controlled Vehicle for Street or Off Highway use.

    Instructions:

    Shipping Notes
    • Free Standard Shipping on $100+ Orders to the USA.
    • Except Preorder products are shipped in 48 hours.
    • Delivery to the USA:
    1. Standard Shipping : 3-10 business days
    • If time is of the essence, please consider selecting expedited delivery for faster service.
    Exchange/Return Notes
    • We offer a 30-day return/exchange service after receiving.
    • Final sale items are not eligible for returns or exchanges.
    • To process your return/exchange, please contact us at [email protected]
    • Please click here for more details>>> Return & Exchange Policy
    SKU: 66005100186

    Discover Niche Categories That Outsell

    Top-Converting Item to Boost Your Average Order

    4.4 ★★★★★
    Based on 12 reviews
    Sort
    Highest Rating
    Newest First
    Oldest First
    Product Reviews
    R
    Verified Purchase
    Roger Andersen
    Los Angeles, US
    ★★★★★ 5
    Learning Godot
    Format: Paperback
    simple and easy introduction to godot and gdscript.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on January 19, 2024
    J
    Verified Purchase
    Jennie M. Scaturro
    Alexandria, US
    ★★★★★ 2
    A very frustrating experience
    Format: Paperback
    I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on July 27, 2024
    A
    Aurian Finney
    Omaha, US
    ★★★★★ 5
    Great introduction to Godot 4.0 & a way to clean up messy fundamentals
    Format: Paperback
    As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes. There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects. All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on August 11, 2023
    I
    Verified Purchase
    Iowa Mama
    Louisville, US
    ★★★★★ 4
    This was a Good gift for the right person
    Format: Paperback
    My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on April 27, 2025
    I
    Ian
    Birmingham, US
    ★★★★★ 5
    From the creator of the Godot Recipes site!
    Format: Paperback
    Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes. Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself. I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on August 12, 2023

    recommand products