SKU: 96473339815

Learning Resources Giant Soft Numeral Cubes, Set of 2, Child-Friendly Foam Dice for Early Math Games, Ideal for Kids Aged 3+

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Description

Learning Resources Giant Soft Numeral Cubes, Set of 2, Child-Friendly Foam Dice for Early Math Games, Ideal for Kids Aged 3+The Learning Resources Giant Soft Numeral Cubes are the perfect addition to any early math activity. Ideal for children aged 3 and up, these soft foam dice make math fun and interactive while ensuring a quiet and safe play experience. Each cube features numbers 1 to 6, allowing young learners to practice counting, addition, and other basic math skills through hands on play. The large 13cm size makes them easy to handle for small hands, and their soft

The Learning Resources Giant Soft Numeral Cubes are the perfect addition to any early math activity. Ideal for children aged 3 and up, these soft foam dice make math fun and interactive while ensuring a quiet and safe play experience. Each cube features numbers 1 to 6, allowing young learners to practice counting, addition, and other basic math skills through hands-on play. The large 13cm size makes them easy to handle for small hands, and their soft material ensures quiet play, making them great for both home and classroom environments. This set of 2 foam number dice is perfect for a variety of early numeracy games and activities, offering an engaging way for kids to explore numbers and develop foundational math skills. Ideal for Early Math Games: These giant foam numeral cubes are perfect for engaging kids in early numeracy activities and basic math games. Soft and Quiet Play: Made from soft foam, these cubes ensure a quiet play experience while offering a safe and comfortable way to learn and play. Easy for Small Hands: Each cube measures 13cm, making them easy for even the smallest hands to handle and roll during games. Includes Two Number Dice: The set includes two foam dice, each with numbers 1 through 6, to help children practice counting, addition, and basic number recognition. Perfect for Ages 3+: Suitable for young learners aged 3 and up, these cubes offer an engaging, tactile way to explore numbers and basic math concepts.

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SKU: 96473339815

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4.2 ★★★★★
Based on 11 reviews
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Verified Purchase
Kyle
New York, US
★★★★★ 5
From Pixels to Problems! Great read!
Format: Hardcover
“Play Nice” offers an enjoyable deep dive into the tumultuous history of Blizzard Entertainment, chronicling its journey from a ragtag group of brilliant college students to its evolution under corporate ownership and its current state. Schreier provides fascinating insights into the antics of Blizzard’s early employees, showcasing their outlandish attitudes, relentless work ethic, and tight-knit camaraderie. The book explores how Blizzard transitioned from a company renowned for producing high-quality, polished games that left competitors in the dust to one struggling to preserve its heart and soul amid mounting corporate pressures. While the corporate side and C-suite executives are often cast in a negative light, Schreier thoughtfully examines the motivations behind their decisions, offering perspectives from all levels of the company—from executives and middle management to QA testers. This balanced approach provides a refreshing take, avoiding oversimplified blame and instead considering multiple sides of the story. And while it’s easy to villainize the suits in the boardroom, Schreier does a great job showing why some decisions were made. From executives to QA testers, he pulls back the curtain to reveal a mess of perspectives, reminding us that every bad decision has some kind of reason behind it (even if it’s still a bad decision). The book also revisits the scandals that put some serious smudges on Blizzard’s reputation, offering new angles and fresh commentary. As someone who once lived for Blizzard games—cheering at Overwatch League matches and losing entire weekends to Diablo marathons—I can’t help but root for Blizzard to find its way back to glory. And hey, if it means waiting another decade for their next masterpiece, so be it. It’s done when it’s done.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 6, 2025
H
Verified Purchase
Heather R. hayton
Lowell, US
★★★★★ 5
Reads like your favorite succession episodes
Format: Hardcover
Great book—thoroughly researched and delightfully written! Highly recommend to all my gamers and friends from that era.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 12, 2025
F
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Felipe
Los Angeles, US
★★★★★ 4
Great insight into an otherwise obscure world
Format: Hardcover
As someone who grew up playing blizzard's games for an unfathomable amount of hours I've always been interested into their inner workings, especially considering their downfall in recent years. This book holds a ton of information and knowledge, is well sourced, and is the work of someone with obvious deep familiarity with the industry and its particularities. Besides the information itself, the book it written in fun and interesting prose, and it keeps the rhythm fast and entertaining, so it reads more like a novel than a journalistic article. Overall, an entertaining piece of insight into a world that is normally quite unknown, even to long time gamers like myself.
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Reviewed in the United States on April 15, 2026
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alex schopf
Charlottesville, US
★★★★★ 5
Great read
Format: Hardcover
Extremely interesting book
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Reviewed in the United States on March 3, 2026
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Nazih Fares
New York, US
★★★★★ 3
Great insight on what happened at Blizzard but...
Format: Kindle
My main issue with the book is the lack of non-american stories that explained the bigger picture. As a former Blizzard dev, there's much more than what happened in Irvine and Korea, with Europe's office mentioned almost as a footnote, and nothing else from the other regional stories. Shame but I guess the book would've been double the size.
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Reviewed in the United States on May 12, 2025

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