SKU: 42204603626

Risk Legacy

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Description

Risk LegacyRisk Legacy represents what is if not a new, at least a rare concept to boardgaming: campaigning. At its core, the game, particularly at first, plays much like regular Risk with a few changes. Players control countries or regions on a map of the world, and through simple combat (with players rolling dice to determine who loses units in each battle) they try to eliminate all opponents from the game board or control a certain number of "red stars",

Risk Legacy represents what is if not a new, at least a rare concept to boardgaming: campaigning. At its core, the game, particularly at first, plays much like regular Risk with a few changes. Players control countries or regions on a map of the world, and through simple combat (with players rolling dice to determine who loses units in each battle) they try to eliminate all opponents from the game board or control a certain number of "red stars", otherwise known as victory points (VPs).

What's different is that Risk Legacy' changes over time based on the outcome of each game and the various choices made by players. In each game, players choose one of five factions; each faction has uniquely shaped pieces, and more importantly, different rules. At the start of the first game, each of these factions gains the ability to break one minor rule, such as the ability to move troops at any time during your turn, as opposed to only at the end.

What makes this game unique is that when powers are chosen, players must choose one of their faction's two powers, affix that power's sticker to their faction card, then destroy the card that has the other rule on it – and by destroy, the rules mean what they say: "If a card is DESTROYED, it is removed from the game permanently. Rip it up. Throw it in the trash." This key concept permeates through the game. Some things you do in a game will affect it temporarily, while others will affect it permanently. These changes may include boosting the resources of a country (for recruiting troops in lieu of the older "match three symbols" style of recruiting), adding bonuses or penalties to defending die rolls to countries, or adding permanent continent troop bonuses that may affect all players.

The rule book itself is also designed to change as the game continues, with blocks of blank space on the pages to allow for rules additions or changes. Entire sections of rules will not take effect until later in the game. The game box contains different sealed packages and compartments, each with a written condition for opening. The rule book indicates that these contain the rule additions, additional faction powers, and other things that should not be discussed here for spoiler protection.

The winner of each of the first 15 games receives a "major bonus," such as founding a major city (which only he will be allowed to start on in future games), deleting a permanent modifier from the board, destroying a country card (preventing it from providing any resources towards purchasing troops in future games), changing a continent troop bonus, or naming a continent, which gives that player a troop bonus in future games. Players who did not win but were not eliminated are allowed to make minor changes to the world, such as founding a minor city or adding resources to a country.

It should be noted that although cards are ripped up over the course of the game, there are so many cards added via the sealed packages, that the game does not suffer. Nor is this a "disposable" game, merely a customized one. The game can continue to change beyond the 15 game campaign, and even when it finally does stop changing, you still have a copy of Risk that is completely unique.

Initial games take approximately 30-90 minutes to play, which includes a brief rules explanation and setup.

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SKU: 42204603626

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4.5 ★★★★★
Based on 17 reviews
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Jill Metzger
Bozeman, US
★★★★★ 5
Wonderful
Size: 9 Inch, Color: Red
Just bought my second one for my German shepherd. 1st one I bought a year ago. She managed to pop it within a few days. She still was able to play with it by grabbing ahold of the straps. Takes it everywhere. We call it her tether ball. Should've seen her when we got the new one out of the box. Hasn't left it alone since.
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Reviewed in the United States on April 14, 2026
M
Verified Purchase
maggie medina
Lowell, US
★★★★★ 4
Keeps him busy. Puppy proof
Size: 6 Inch, Color: Independence Day
Thankfully I bought 2. One of the pumps broke as I was trying to blow up. That is the reason i did not give then 5 stats. This is a great toy for my puppy. Keeps him entertained and is pretty sturdy.
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Reviewed in the United States on April 30, 2026
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Verified Purchase
Amazon Customer
Natrona Heights, US
★★★★★ 5
Great for dog self play
Size: 6 Inch, Color: Red, Size: 6 Inch, Color: Red
So much fun for my puppy. Easy to grab and throw for him to play alone. Durable for a medium dog. This is his favorite toy. I also bought one for my friends cattle dog puppy who went bonkers with it. Yet her dog liked to chew the tags off. So I wouldn’t recommend for chewers.
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Reviewed in the United States on May 27, 2026
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Verified Purchase
Dawn L
Grantham, US
★★★★★ 5
Fun to fetch
Size: 5 Inch, Color: Red, Size: 5 Inch, Color: Red
Perfect size for my 1 yr old Cavapoo that is ball obsessed. This ball is fun to toss around in the yard to exercise and wear out my energetic boy. Perfect for after my work day when I don’t have the energy to match his energy level. He gets to run and chase and I can enjoy his playtime too. Overall the ball is durable and I have confidence it will last for a very long time. We have 2 sizes, small and medium, for my 30 pound athletic pup. He enjoys both equally.
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Reviewed in the United States on April 21, 2026
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Verified Purchase
brownie2009
Massapequa, US
★★★★★ 5
Dog loves them
Size: 6 Inch, Color: Independence Day
My dog loved the first ball I got her, so I got her a second one. Both hhavr been very durable (she likes to puncture things with her teeth). I left each ball slightly deflated, so they were still firm, but she could bite them without issues. She has not punctured either ball yet. I did have to watch her because she started trying to chew the tabs off because she was bored. She has not chewed one off, just started thinking about it, and did a tiny bit of damage to one tab. She loves these balls. We have played tug of wat with them too, so yhe tabs are sturdy, and so is the ball. The dog did not care what collar she got, so I grabbed the least expensive one, and the 6 inch. She is a medium sized dog with razor teeth, and these work great.
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Reviewed in the United States on March 15, 2026

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