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Description
Vision High SPF50 90 MilliliterVision High SPF50 Vision Every Day Sun Protection SPF 50 Voor langdurige zonbescherming in handige meeneemverpakking. Langdurige zonbescherming tegen UVA en UVB straling 100% parfumvrij Zeer waterbestendig Vision Every Day Sun Protection beschermt langdurig* tegen de schadelijke UVA & UVB stralen van de zon. Mede door de liposomen bieden de Vision formules langdurige* zonbescherming die ook nog zeer waterbestendig is. De lotions en sprays zijn 100%
Vision High SPF50Vision Every Day Sun Protection SPF 50
Voor langdurige zonbescherming in handige meeneemverpakking.
• Langdurige zonbescherming tegen UVA- en UVB-straling
• 100% parfumvrij
• Zeer waterbestendig
Vision Every Day Sun Protection beschermt langdurig* tegen de schadelijke UVA- & UVB-stralen van de zon. Mede door de liposomen bieden de Vision-formules langdurige* zonbescherming die ook nog zeer waterbestendig is. De lotions en sprays zijn 100% parfumvrij en trekken zeer snel in, waardoor de huid niet vet en plakkerig aanvoelt. Vision is verkrijgbaar in lotions en sprays en heeft een breed scala aan beschermingsfactoren en aftersuns.
*Afhankelijk van zonkracht, huidtype en beschermingsfactor
- Langdurige zonbescherming tegen schadelijke UVA- en UVB-straling
- Zeer waterbestendig
- Smeert makkelijk uit
- Trekt snel in, zonder witte waas
- Niet vet, plakt niet
- Vochtinbrengend
- Helpt vroegtijdige huidveroudering door de zon te voorkomen
- Ook geschikt voor de gevoelige huid
- Zonder parfum
- Dermatologisch getest
Ingrediënten (INCI)
Aqua, Octocrylene, Dibutyl Adipate, Ethylhexyl Salicylate, Butyl Methoxydibenzoylmethane, C12-15 Alkyl Benzoate, Glycerin, Propylheptyl Caprylate, Triacontanyl PVP, Cetyl Alcohol, Bis-Ethylhexyloxyphenol Methoxyphenyl Triazine, Diethylhexyl Butamido Triazone, Ethylhexyl Triazone, Sodium Stearoyl Glutamate, Glyceryl Stearate, Phenylbenzimidazole Sulfonic Acid, Microcrystalline Cellulose, Sodium Polyacrylate, Aminomethyl Propanol, Tocopheryl Acetate, Alcohol, Tetrasodium Glutamate Diacetate, Cellulose Gum, Hydrogenated Phosphatidylcholine, Sodium Ascorbyl Phosphate, 1,2-Hexanediol, Ethylhexylglycerin, Caprylyl Glycol, Tocopherol, Cholesterol.
Gebruik
• Breng Vision minimaal 15 minuten voor het zonnen aan op de huid. Vision treedt in werking wanneer de huid wordt blootgesteld aan daglicht.
• Smeer royaal (als volwassene 35 ml per keer), regelmatig en zorgvuldig.
• Zonbeschermingsproducten regelmatig (om de twee uur) opnieuw aanbrengen, vooral na zwemmen, afdrogen of transpiratie.
• Bij minder gebruik dan de aanbevolen hoeveelheid, daalt de bescherming sterk.
• Overmatige blootstelling aan zonlicht is gevaarlijk voor de gezondheid.
Bewaaradvies
Afgesloten bewaren, buiten bereik van kinderen.
Waarschuwingen
Zonbeschermingsproducten en een ingesmeerde huid kunnen (bad)textiel en andere materialen blijvend verkleuren. Producten met beschermingsfactoren kunnen tijdelijke irritatie van de ogen veroorzaken. Vermijd de oog contouren; bij direct contact met de ogen direct uitspoelen. Gebruik van zon bescherming in combinatie met andere cosmetische) producten kan de beschermende werking tegen de zon negatief beinvloeden en allergische verschijnselen veroorzaken.
Shipping Notes
- Free Standard Shipping on $100+ Orders to the USA.
- Except Preorder products are shipped in 48 hours.
- Delivery to the USA:
- Standard Shipping : 3-10 business days
- If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
- To process your return/exchange, please contact us at [email protected]
- Please click here for more details>>> Return & Exchange Policy
4.3 ★★★★★
Based on 22 reviews
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Product Reviews
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers.
Out of a ~1150 page book:
The longest chapter is ~150 pages, on Parallelism and Concurrent Programming.
Rendering Engine is ~100 pages
Collision and Rigid Body Dynamics is ~100 pages
3D Math for Games is ~50 pages
I had hoped for treatments on quaternion camera and for entity component system, but alas, no.
What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop.
The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics.
My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time.
You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019
★★★★★ 4
An Invaluable Book
Format: Hardcover, Format: Hardcover
Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming.
What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in.
However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size.
Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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Reviewed in the United States on November 11, 2023
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