SKU: 69085599970

Mobilize Ultra Slim Flip Case Apple Iphone 6 Plus/6S Plus Birdy

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Description

Mobilize Ultra Slim Flip Case Apple Iphone 6 Plus/6S Plus BirdyDe Mobilize Ultra Slim Flip Case is gemaakt van hoogwaardig PU leder en heeft binnenin een mooie, mat zwarte hardcover. De hardcover en het PU leder zijn ultra dun ontworpen, zodat de gehele case mooi dun blijft en u hem gemakkelijk overal mee naar toe kunt nemen. Daarnaast is de binnenkant van de case voorzien van bruin PU leder, echter voelt deze zachter aan. Hierdoor beschermt hij het scherm van uw toestel goed tegen eventuele krasjes. De vele

De Mobilize Ultra Slim Flip Case is gemaakt van hoogwaardig PU leder en heeft binnenin een mooie, mat zwarte hardcover. De hardcover en het PU leder zijn ultra dun ontworpen, zodat de gehele case mooi dun blijft en u hem gemakkelijk overal mee naar toe kunt nemen. Daarnaast is de binnenkant van de case voorzien van bruin PU leder, echter voelt deze zachter aan. Hierdoor beschermt hij het scherm van uw toestel goed tegen eventuele krasjes. De vele uitsparingen in de hardcover zorgen er voor dat u alle knoppen en aansluitingen goed kunt blijven gebruiken. U sluit de case af door middel van een klein flapje met een kleine magneet aan de bovenkant van de case. Verder zijn de randen van de case afgewerkt met een strak stiksel, zodat het geheel nog meer tot zijn recht komt!

De Ultra Slim Flip Case is daarnaast voorzien van een vrolijke, hippe print! Hierdoor is het niet alleen een beschermende case voor uw toestel, maar ook nog een case om leuk mee voor de dag te komen!

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SKU: 69085599970

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4.2 ★★★★★
Based on 29 reviews
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Xiaomeng Han
Whiting, US
★★★★★ 5
Five Stars
Format: Paperback
great
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Reviewed in the United States on September 18, 2016
G
Verified Purchase
Guanxiong Xue
Grantham, US
★★★★★ 5
go o o o o
Format: Paperback
go o o o o d
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Reviewed in the United States on October 21, 2014
R
Verified Purchase
Ryan
San Leandro, US
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
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Reviewed in the United States on April 3, 2017
C
Verified Purchase
Charles
Dallas, US
★★★★★ 5
Solid primer well worth the cost.
Format: Kindle
Let's start with the understanding that I was not looking for War and Peace, here. I have always enjoyed the Sam's Teach Yourself in X Hours format, and this is another that gets the balance between what is needed to use the tool well and what is too much information for a beginner right. I was looking for something that could introduce me to this engine, giving enough understanding of the system to allow me to make games with normal use of the internet to get into the fine detail. This book is exactly what I was looking for. It introduces the engine and its main components and the general theory behind them, getting you up and running quickly. While the engine seems to be gathering a following, there is not a lot of material out there for it. This book covers the topics well enough to get functionally proficient without getting so far into the weeds that you would not finish it. The lessons are broken up in a way that makes sense, and there are full game exercises. I really liked the fact that the exercises follow the theory, so you are not simply walking through a bunch of actions that you do not understand, as happens in many "learn by making a game" tutorials. The writing and editing leave some to be desired, but did not get in the way of understanding.
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Reviewed in the United States on May 30, 2018
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Verified Purchase
cybereality
Carnegie, US
★★★★★ 5
Simple and Amazing! A Great Introduction to Godot For Aspiring Game Developers
Format: Kindle
Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you are interested in exploring Godot, this would be a excellent buy on your journey. If you are familiar with the Sams 24 hour books, they basically have 24 chapters each focused on a different aspect of the topic. The chapters are not long, and certainly would not take a hour to read each, but it’s good marketing I guess. In any case, I did enjoy that a range of areas were covered. So what’s in the book? We get a look at the scene system, 2D graphics, scripting, a few game demos like a space shooter (2D) and Bloxorz clone (3D), and a networked Bomberman clone (2D). Scripting, input, physics, user interface, project management, materials and shaders, light and shadow, environments, sound, particles, networking, and a bonus 25th chapters about using native code. Yeah, quite a survey for 400 pages. I felt like the authors expect some basic understanding of programming, but otherwise you do not have to be an experienced game developer to get value out of the book. Everything is explained simply and I did not notice any glaring errors. I really enjoyed that there were some simple game demos included, so readers could get a better idea of what a more complex project would look like. It also didn’t hurt that one of the authors co-created the engine, so I bet he knows what he’s talking about. All in all, a great book. As I said, I am just starting with Godot and this is the first book I have read on it. Seems like an awesome introduction and much more palatable than reading the documentation (though I will note that the Godot docs are high quality, it just can be daunting). So I can fully recommend this book to anyone interested.
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Reviewed in the United States on December 9, 2019

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