SKU: 75615500991

👙 57% KORTING! ✨ Buikweg-Vormgevende Bodysuit – Taillecontrole, Billen Lifting & Sterke Compressie, Figuurvriendelijk Ook In Grote Maten 👗

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Description

👙 57% KORTING! ✨ Buikweg-Vormgevende Bodysuit – Taillecontrole, Billen Lifting & Sterke Compressie, Figuurvriendelijk Ook In Grote Maten 👗MAATTABEL HERKENT U DIT? KENMERKEN 360 COMPRESSIE & ONDERSTEUNING Vorm uw figuur direct met gerichte 360 graden compressie. Deze bodysuit vormt uw taille, strijkt de buik glad, ondersteunt de rug en tilt de billen op voor een adembenemend, zelfverzekerd zandloper silhouet. VOORRITS & BINNENSTE HAKEN Biedt dubbele compressie voor een plattere buik en maakt het kledingstuk gemakkelijk aan te trekken. Dit dubbele sluitingssysteem zorgt voor een veilige,

MAATTABEL

HERKENT U DIT?

KENMERKEN

360° COMPRESSIE & ONDERSTEUNING – Vorm uw figuur direct met gerichte 360-graden compressie. Deze bodysuit vormt uw taille, strijkt de buik glad, ondersteunt de rug en tilt de billen op voor een adembenemend, zelfverzekerd zandloper-silhouet.

VOORRITS & BINNENSTE HAKEN – Biedt dubbele compressie voor een plattere buik en maakt het kledingstuk gemakkelijk aan te trekken. Dit dubbele sluitingssysteem zorgt voor een veilige, naadloze pasvorm onder elk outfit voor een zelfverzekerde look.

VERSTELBARE & AFNEEMBARE BANDJES – Biedt veelzijdige stylingopties om te dragen met verschillende halslijnen. Pas ze aan voor een perfecte, comfortabele pasvorm zonder insnijden, of verwijder ze volledig voor schoudervrijе outfits – voor comfort de hele dag.

KROPSLUITING MET HAKEN & OGEN – Maakt comfortabel toiletbezoek mogelijk zonder de hele bodysuit uit te trekken. Het verstelbare ontwerp zorgt voor comfort en een perfecte pasvorm voor verschillende romplengtes – praktisch voor dagelijks dragen.

ANTISLIP SILICONEN KANT – Voorzien van een delicate kantrand met een antislip siliconencoating bij de beenopeningen. Dit doordachte ontwerp voorkomt dat het kledingstuk omhoog kruipt en zorgt ervoor dat het perfect op zijn plaats blijft.

SPECIFICATIES

Materiaal: Nylon

Kleuren: Zwart, Naakt

Maten: XS tot 3XL

VERPAKKING BEVAT

1 x Taille-controlerende Shapewear Bodysuit met Rits voor Dames

OPMERKINGEN

De kleur kan enigszins afwijken van de werkelijke verschijning vanwege verschillen tussen monitoren.

Houd rekening met een kleine afwijking vanwege handmatige meting. Zorg ervoor dat u hiermee akkoord gaat voordat u koopt.

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SKU: 75615500991

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4.7 ★★★★★
Based on 25 reviews
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Product Reviews
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Sarah Sofía Ortiz Campos
Pawtucket, US
★★★★★ 1
No recomiendo
Format: Paperback
Muy malo, no vine completo, además se demoró mucho más de lo que decía al momento de comprarlo. Solo aplazaban la fecha de entrega sin consultar cómo afectaba al cliente. Yo tuve que presentar el examen sin el libro, porque no llegó en la fecha que decía al comprarlo y después se cambió 3 veces la fecha, casi cumpliendo el mes.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 30, 2025
N
Verified Purchase
NS
Lowell, US
★★★★★ 1
price
Format: Paperback
Price is high
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 15, 2026
T
Verified Purchase
Tinkerer
Bozeman, US
★★★★★ 5
There's nothing else out there that's this comprehensive
Format: Hardcover
Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
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Reviewed in the United States on August 18, 2019
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Verified Purchase
robert thompson
Battle Creek, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
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Verified Purchase
Vincent Marias
Waukegan, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024

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