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Description
Hollivern Five Drawer ChestThis chest of drawers puts a casually chic twist on everyday function. Its rustic charcoal finish pairs well with other neutrals and pops of color alike, giving you the flexibility to change up your aesthetic as you please. Smooth gliding drawers keep clothes and bed linens stored in style. Specifications Height 53. 98in Width 31. 73in Depth 15. 31in Details Made with engineered wood (MDF particleboard plywood) and decorative laminate for the right
This chest of drawers puts a casually chic twist on everyday function. Its rustic charcoal finish pairs well with other neutrals and pops of color alike, giving you the flexibility to change up your aesthetic as you please. Smooth-gliding drawers keep clothes and bed linens stored in style.Specifications
| Height | 53.98in | |
| Width | 31.73in | |
| Depth | 15.31in | |
| Details | Made with engineered wood (MDF/particleboard/plywood) and decorative laminate for the right balance of affordability and durability, Charcoal finish over replicated oak grain with authentic touch, Decorative laminate replicates natural or man-made material surfaces with consistent color, pattern and texture, Large-scale dark colored handles, 5 smooth-gliding drawers, Drawer interiors are lined with a faux linen laminate for a clean, finished look, Safety is a top priority, clothing storage units are designed to meet the most current standard for stability, ASTM F 2057 (ASTM International), Drawers extend out to accommodate maximum access to drawer interior while maintaining safety, Minor assembly required | |
| Shade | Dark | |
| Material | Wood Products and Other | |
| Lifestyle | Casual | |
| Dimensions | 32''W x 16''D x 54''H | |
| Weight | 161 | |
| Weight_unit | Pound | |
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4.6 ★★★★★
Based on 5 reviews
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Product Reviews
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers.
One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4.
Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding.
Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language.
Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 28, 2024
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more.
It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors!
I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections.
I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
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