SKU: 18844154651

Cappafe Dacia Duster 2018 - 2024 Fender Flares 4pcs

Sale price$35.10 Regular price$39.00
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  • USA
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Ships within 48 hours · Estimated delivery Aug 27 - Sep 1

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Description

Cappafe Dacia Duster 2018 - 2024 Fender Flares 4pcsCappafe Cappafe Dacia Duster 2018 2024 Rear Bumper Sill Protector 4pcs Description Upgrade your Dacia Duster (2018 2024) with this premium Cappafe Door Molding. Finished in black matt and built from strong ABS plastic, this trim protects against scuffs while enhancing your cars visual appeal. This part is an aftermarket itemnot an OEM product. Manufacturer names are used only to guide vehicle compatibility. Product Features Compatibility: Dacia Duster

Cappafe

Cappafe Dacia Duster 2018 - 2024 Rear Bumper Sill Protector 4pcs

Description

Upgrade your Dacia Duster (2018-2024) with this premium Cappafe Door Molding. Finished in black matt and built from strong ABS plastic, this trim protects against scuffs while enhancing your car’s visual appeal. This part is an aftermarket item—not an OEM product. Manufacturer names are used only to guide vehicle compatibility.

Product Features

  • Compatibility: Dacia Duster only (2018-2024)
  • Material: ABS
  • Position: Front
  • Direct-fit design for easy installation
  • Made in Türkiye

In the Box

  • 4 x Door Molding Trim Covers
  • Installation Instructions

Additional Information

  • Aftermarket Part: Non-OEM; for reference only.

Disclaimer: Aftermarket product – not an OEM part. Manufacturer's name used for reference only.

Vehicle Fitment Details

Make: Dacia

Model: Duster

Year Range: 2018-2024

Shipping

  • We ship everyday Monday - Friday.
  • Goods are dispatched on the same day, dependent on stock and time of order. If the goods are out of stock, you will be contacted with an expected waiting time.
  • All orders are shipped via recognized carriers or Royal Mail.
  • We can only ship to the card holder's address, a garage, or a work address.
  • Cappafe is not responsible for additional costs due to extended delivery times unless agreed in writing.

Return

  • Contact us before returning any item.
  • No returns on used products.
  • Notify us within 14 days of receipt; products must be returned in 14 further days in re-saleable condition.
  • Return shipping costs are the buyer’s responsibility except for defective or incorrect items.
  • Refunds issued for items in as-new condition; repackaging costs may be deducted (£5 per item).
  • If free delivery was used, delivery cost will be deducted if returning for other reasons (£10 per box).
  • This does not affect your statutory rights.

Payment

PayPal is the preferred payment method.

About Us

Welcome to Cappafe, your trusted source for high-quality exterior accessories for cars and SUVs.

Based in the UK, we specialize in durable and stylish automotive upgrades — including spoilers, side steps, body kits, and more. Whether you are customizing for aesthetics, protection, or performance, Cappafe provides premium parts with a factory-style finish.

We work closely with top-tier manufacturers to ensure strict quality standards. All products are shipped quickly from our UK warehouse with reliable tracking and responsive customer service.

Our promise is simple:
Exceptional quality. Fast shipping. Total customer satisfaction.

Upgrade your vehicle with confidence — choose Cappafe.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 18844154651

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4.4 ★★★★★
Based on 11 reviews
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Product Reviews
R
Verified Purchase
Ryan
Battle Creek, US
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 3, 2017
C
Verified Purchase
Christopher West
Grantham, US
★★★★★ 5
A Treasure Trove for Aspiring Game Developers! From Concepts to Mastery!
Format: Paperback
As someone who has spent nearly two decades deep within the intricate world of C# software development, delving into game development was like stepping into a new dimension, filled with its unique set of challenges and learning curves. It’s an entirely different ball game, albeit an exciting one. My preference for Unity, primarily because of its compatibility with C#, brought me to Scott Tykoshi’s "Mastering Game Design with Unity 2021," and what an enlightening journey it has been! Bridging the Knowledge Gap: The book acts as a bridge between my extensive experience in software engineering and the nuances of game development. Scott has a talent for making complex concepts accessible, and the depth of knowledge shared in this book is invaluable for anyone willing to expand their horizons within the game development ecosystem. Comprehensive and Well-Structured: This book isn’t just a guide; it’s a comprehensive repository of information. It meticulously covers a myriad of topics such as immersive workflows, visual scripting, physics engine, GameObjects, player progression, and publishing. The structured approach helps in assimilating each concept thoroughly before moving on to the next, allowing for a gradual and solid build-up of knowledge. Enlightening Insights into Unity: Being a C# aficionado, Unity was my platform of choice, and this book has only deepened my appreciation for it. It's enlightening to see the seamless integration and the versatility that Unity offers, especially through Scott’s detailed and clear explanations. The practical insights and the in-depth exploration of Unity’s capabilities have empowered me to leverage the platform to its fullest potential. Practical Approach to Learning: Scott Tykoshi’s method of blending theory with practical examples is a boon for learners. The real-world applications and practical exercises resonate well with my learning style, providing a hands-on experience that is crucial for mastering game design. The examples are well-thought-out, relevant, and inject a dose of reality into the theoretical aspects, making the learning process engaging and effective. From Novice to Master: "Mastering Game Design with Unity 2021" lives up to its name, taking the reader on a journey from the basics to the advanced intricacies of game design. Whether it’s understanding the nuances of player progression or getting to grips with visual scripting, the book lays out a clear path for achieving mastery in game design. Conclusion: For seasoned software engineers like myself, making the transition into game development can seem daunting, but "Mastering Game Design with Unity 2021" by Scott Tykoshi has been a beacon of knowledge, guiding me through uncharted territories with ease and clarity. It’s more than just a book; it’s a mentor, a guide, and a companion in the thrilling journey of game development. If Unity and game design are on your radar, consider this book your roadmap to mastery. Whether you’re just dipping your toes in or ready to dive deep, Scott’s insights will illuminate your path and elevate your game design skills to new heights.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 22, 2023
A
Verified Purchase
Aurélien
Natrona Heights, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 19, 2022
B
Bradley Wardell
Houston, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 20, 2023
M
Verified Purchase
Mike Athey
Battle Creek, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023

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