SKU: 1891386988

3x VRS Shelving Units - 1800mm High - Blue with 12x 33.5L Really Useful Boxes

Sale price$105.30 Regular price$117.00
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Description

3x VRS Shelving Units - 1800mm High - Blue with 12x 33.5L Really Useful BoxesKey Product Features External 33. 5L plastic box size: 285h x 383w x 460d mm Internal 33. 5L plastic box size: 260h x 320w x 375d mm Storalex Grey Industrial Shelving and Plastic Storage Box Bundle! Nestable Really Useful Boxes with clip on lid Safely store all of your items, even the heavy ones! Each shelving level can hold up to 200kg 280kg, evenly distributed the entire shelving unit is tested to hold 1000kg 1400kg, evenly distributed. 5 Strong 6.

Key Product Features


  • External 33.5L plastic box size: 285h x 383w x 460d mm
  • Internal 33.5L plastic box size: 260h x 320w x 375d mm
  • Storalex Grey Industrial Shelving and Plastic Storage Box Bundle!
  • Nestable Really Useful Boxes with clip on lid
  • Safely store all of your items, even the heavy ones!
  • Each shelving level can hold up to 200kg/280kg, evenly distributed - the entire shelving unit is tested to hold 1000kg/1400kg, evenly distributed.
  • 5 Strong 6.5mm thick MDF shelves
  • This shelving system is ready to use in minutes thanks to quick and easy, boltless ‘snap in’ assembly
  • Movable support beams so you can configure the shelf supports to match any load
  • Double up and take away shelf supports to suit your individual storage requirements
  • Industrial shelving that's engineered to last with MDF boards and a thick rust resistant coating
  • Adjustable levels to maximise storage space, finished in blue
  • Two part uprights allow you to build one unit as 2 half height
  • Supplied flat packed, easy to transport and move around before assembling
  • Maximise stability by fixing shelving system to the wall, drill holes are located every 15cm


Ideal Uses:


  • Garages
  • Sheds
  • Stockrooms
  • Light industrial units
  • Utility rooms


Product Overview

Finally, enjoy an organised and accessible garage or stockroom! These sturdy shelves are the quick and easy way to clean up and organise your storage space. Thanks to the smart boltless assembly system, they’ll be ready to use in minutes.

Arguably the most versatile shelving system on the market, Storalex shelving features movable support beams. Simply slide the support beam along to suit the load! You also can also ‘double up’ support beams where necessary, adding extra support to shelves with heavy loads and remove unnecessary support beams for shelves with light loads. Individual levels can be configured to a height to suit your items, adjustable every 35mm.

Join the many thousands of home owners and businesses that have purchased this Storalex shelving system to protect and store items within their home, office or warehouse.

Using the latest manufacturing technology, this storage system is precision engineered and rigorously tested by Storalex in Europe. Storalex differs from other shelving units on the market due to their strength and high quality construction. The sturdy frame is made from European steel coated in a thick, rust resistant powder coating. The MDF boards last longer than cheaper chipboard alternatives and the subtle and stylish graphite grey colour looks great in any garage, stockroom or warehouse.

Please note:

If the MDF is used in a damp or humid environment we recommend treating it with high-quality wood varnish or sealant.


Product Specs
Instructions
PRODUCT CATEGORY PRODUCT DESCRIPTION DOWNLOAD LINK VIDEO LINK
Heavy Duty Shelving & Racking Assembly Instructions - Storalex VRS Heavy Duty Shelving - 900mm wide DOWNLOAD WATCH VIDEO
Heavy Duty Shelving & Racking Assembly Instructions - Storalex VRS Heavy Duty Shelving - 1200 / 1500 / 1800mm wide DOWNLOAD WATCH VIDEO


Delivery / Returns


[Description 2]

Key Features:

  • Up to 280KG per shelf, 1,400kg per unit (UDL)
  • 5 MDF Decks
  • Powder coated rust resistant steel frame
  • 33.5L Nestable Really Useful Boxes - 460d x 383w x 285h (mm)
    Shipping Notes
    • Free Standard Shipping on $100+ Orders to the USA.
    • Except Preorder products are shipped in 48 hours.
    • Delivery to the USA:
    1. Standard Shipping : 3-10 business days
    • If time is of the essence, please consider selecting expedited delivery for faster service.
    Exchange/Return Notes
    • We offer a 30-day return/exchange service after receiving.
    • Final sale items are not eligible for returns or exchanges.
    • To process your return/exchange, please contact us at [email protected]
    • Please click here for more details>>> Return & Exchange Policy
    SKU: 1891386988

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    4.2 ★★★★★
    Based on 14 reviews
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    Product Reviews
    R
    Verified Purchase
    Ryan
    Fort Morgan, US
    ★★★★★ 1
    One Star
    Format: Paperback
    Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on April 3, 2017
    C
    Verified Purchase
    Christopher West
    Lake Worth, US
    ★★★★★ 5
    A Treasure Trove for Aspiring Game Developers! From Concepts to Mastery!
    Format: Paperback
    As someone who has spent nearly two decades deep within the intricate world of C# software development, delving into game development was like stepping into a new dimension, filled with its unique set of challenges and learning curves. It’s an entirely different ball game, albeit an exciting one. My preference for Unity, primarily because of its compatibility with C#, brought me to Scott Tykoshi’s "Mastering Game Design with Unity 2021," and what an enlightening journey it has been! Bridging the Knowledge Gap: The book acts as a bridge between my extensive experience in software engineering and the nuances of game development. Scott has a talent for making complex concepts accessible, and the depth of knowledge shared in this book is invaluable for anyone willing to expand their horizons within the game development ecosystem. Comprehensive and Well-Structured: This book isn’t just a guide; it’s a comprehensive repository of information. It meticulously covers a myriad of topics such as immersive workflows, visual scripting, physics engine, GameObjects, player progression, and publishing. The structured approach helps in assimilating each concept thoroughly before moving on to the next, allowing for a gradual and solid build-up of knowledge. Enlightening Insights into Unity: Being a C# aficionado, Unity was my platform of choice, and this book has only deepened my appreciation for it. It's enlightening to see the seamless integration and the versatility that Unity offers, especially through Scott’s detailed and clear explanations. The practical insights and the in-depth exploration of Unity’s capabilities have empowered me to leverage the platform to its fullest potential. Practical Approach to Learning: Scott Tykoshi’s method of blending theory with practical examples is a boon for learners. The real-world applications and practical exercises resonate well with my learning style, providing a hands-on experience that is crucial for mastering game design. The examples are well-thought-out, relevant, and inject a dose of reality into the theoretical aspects, making the learning process engaging and effective. From Novice to Master: "Mastering Game Design with Unity 2021" lives up to its name, taking the reader on a journey from the basics to the advanced intricacies of game design. Whether it’s understanding the nuances of player progression or getting to grips with visual scripting, the book lays out a clear path for achieving mastery in game design. Conclusion: For seasoned software engineers like myself, making the transition into game development can seem daunting, but "Mastering Game Design with Unity 2021" by Scott Tykoshi has been a beacon of knowledge, guiding me through uncharted territories with ease and clarity. It’s more than just a book; it’s a mentor, a guide, and a companion in the thrilling journey of game development. If Unity and game design are on your radar, consider this book your roadmap to mastery. Whether you’re just dipping your toes in or ready to dive deep, Scott’s insights will illuminate your path and elevate your game design skills to new heights.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on September 22, 2023
    A
    Verified Purchase
    Aurélien
    Fort Morgan, US
    ★★★★★ 5
    Great Book for Project-Based Learning
    Format: Paperback
    As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on December 19, 2022
    B
    Bradley Wardell
    Alexandria, US
    ★★★★★ 5
    Thorough and approachable
    Format: Paperback
    Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on February 20, 2023
    M
    Verified Purchase
    Mike Athey
    New York, US
    ★★★★★ 2
    Content seems good, but support files/code are insufficient, and the code seems illogical in places
    Format: Paperback
    This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on July 31, 2023

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