SKU: 28344109144

Chromoly Front Axle Kit For Dana 60 Differential 35 Spline 39.93 Inch Long D60 '05-'16 F250/ F350 35/35 Spline 4340 Front Axle Kit W/ 1550 U-Joints (ASSM REQ) Yukon Gear

Sale price$712.31 Regular price$791.45
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Description

Chromoly Front Axle Kit For Dana 60 Differential 35 Spline 39.93 Inch Long D60 '05-'16 F250/ F350 35/35 Spline 4340 Front Axle Kit W/ 1550 U-Joints (ASSM REQ) Yukon GearYukon performance axles are built with high tensile strength 4340 chromoly, use superior production methods that include cold roll formed splines, and feature advanced heat treating to create an axle of unmatched quality and durability. Yukon high performance axles are built with high tensile strength 4340 chromoly, use superior production methods that include cold roll formed splines, and feature advanced induction coil heat treating to create an

Yukon performance axles are built with high-tensile strength 4340 chromoly, use superior production methods that include cold roll formed splines, and feature advanced heat treating to create an axle of unmatched quality and durability. Yukon high-performance axles are built with high-tensile strength 4340 chromoly, use superior production methods that include cold roll formed splines, and feature advanced induction coil heat treating to create an axle of unmatched quality and durability.

Features:

Fits Dana 60 front differential 35 spline Inner RH axle measures 39.93 Inner LH axle measures 16.69 Includes 1550 series u-joints Assembly required 4340 chromoly construction

Details:

  • AAP Selling Package Quantity UOM: EA
  • Aap uda 12: EA
  • Aap uda 22: 1
  • Inboard Spline Quantity: 35
  • Outboard Spline Quantity: 35
  • Universal Joints Included: Yes

Fitment Notes:

  • Dana 60
  • Front Axle Kit
  • 4340 Chromoly
  • Includes 35 Spline Inner and 35 Spline Outer Stub Axles With 1550 Series Universal Joints
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SKU: 28344109144

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4.8 ★★★★★
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Product Reviews
J
Justin Horner
Omaha, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Los Angeles, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
San Leandro, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
West Palm Beach, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
Y
Yumin
Louisville, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
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Reviewed in the United States on June 10, 2024

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