SKU: 31840205772

ICON 444LSE

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Description

ICON 444LSE81 micron Industrial Grade High Tack Print Media w FLO Technology Premium polymeric print media, engineered with FLO Technology for bubble free application. ICON 444LSE is the perfect choice for LSE plastic and difficult applications requiring the ultimate adhesion. Clear solvent based adhesive provides high tack with aggressive adhesion to low surface energy substrates. The vast majority of calendered films use inferior monomeric and blended

81 micron Industrial Grade High-Tack Print Media w/FLO Technology

Premium polymeric print media, engineered with FLO Technology for bubble-free application. ICON® 444LSE is the perfect choice for LSE plastic and difficult applications requiring the ultimate adhesion. Clear solvent-based adhesive provides high-tack with aggressive adhesion to low surface energy substrates.

The vast majority of calendered films use inferior monomeric and blended plasticizers in their construction. ICON® 444LSE utilizes 100% polymeric plasticizer for superior longevity, durability, flexibility, and shrinkage-resistance.

Designed specifically for low surface energy plastics and difficult-to-adhere to surfaces. ICON® 444LSE offers 75% higher adhesion to LSE plastics than most typical high-tack adhesives.

FLO Technology provides a faster, bubble-free installation process. Our unique bi-directional profile offers superior airflow, without visible texture.

Highlights

  • 100% Polymeric Construction
  • 3.2mil Film Thickness with High Opacity
  • FLO Technology for Bubble-Free Installation
  • Aggressive Solvent-Based Acrylic Adhesive
  • High Adhesion to LSE & Moderately Textured Surface
  • No Brand Markings on Backside of Release Liner
  • PE Coated 99LB Release Liner
  • ASTM E-84-17 Class A Fire Rating
  • Unprinted Durability up to 7 Years

Applications

  • LSE Plastics
  • RC Car Bodies & Chassis
  • Industrial Applications
  • Outdoor Power Equipment
  • Utility Vehicles & Personal Watercrafts
  • Ice Arena Dasher Boards, Portable Toilets, Coolers, & More
  • LSE Plastics

Ink Compatibility 

  • Solvent
  • Eco-Solvent
  • Latex
  • UV-Curable
  • Thermal Transfer
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SKU: 31840205772

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4.8 ★★★★★
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W
Wolfgang Hendrix
Cuba, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 28, 2024
J
Justin Horner
Lake Worth, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Battle Creek, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Grantham, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
Fort Morgan, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025

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