SKU: 65355246640

ST Suspension XTA Plus 3 Coilover Kit BMW E90 E92 M3

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Description

ST Suspension XTA Plus 3 Coilover Kit BMW E90 E92 M3The ST XTA Plus 3 Coilover Kit is the highest spec suspension upgrade in the ST range, engineered specifically for the E9X M3. Developed in partnership with KW Automotive, the XTA Plus 3 brings three way adjustable damping(rebound, low speed compression and high speed compression) along with motorsport grade aluminium camber adjustable top mounts, giving S65 M3 owners exceptional chassis control and alignment flexibility. Perfect for fast road and

The ST XTA Plus 3 Coilover Kit is the highest-spec suspension upgrade in the ST range, engineered specifically for the E9X M3. Developed in partnership with KW Automotive, the XTA Plus 3 brings three-way adjustable damping(rebound, low-speed compression and high-speed compression) along with motorsport-grade aluminium camber-adjustable top mounts, giving S65 M3 owners exceptional chassis control and alignment flexibility.

Perfect for fast-road and track-day setups, this suspension kit offers KW-derived performance at an exceptional value point, making it one of the most capable and versatile coilovers available for the E90/E92/E93 M3.


Key Features

  • Three-way adjustable damping:
    – Independent rebound adjustment
    – Low-speed compression adjustment
    – High-speed compression adjustment

  • Aluminium camber-adjustable top mounts included

  • Height adjustment front and rear

  • Monotube dampers for consistent performance under heat

  • KW-derived damping technology in a more affordable package

  • Sharper steering response and greater camber stability

  • Progressive springs for balanced fast-road behaviour

  • Ideal for semi-slick tyres and track use

  • TÜV-certified lowering range


Compatibility

BMW E9X M3 – 4.0 V8 (S65)

  • E90 M3 Saloon

  • E92 M3 Coupé

  • E93 M3 Convertible

(Designed exclusively for S65 M3 models.)


Ideal For

  • Fast-road drivers wanting meaningful chassis improvement with full damping adjustability

  • Track-day enthusiasts who need finer control over compression settings

  • Cars running high-grip tyres or increased power

  • Drivers seeking sharper turn-in, better camber control and improved mid-corner stability

  • Owners wanting motorsport-grade adjustability without stepping up to full KW Clubsport/V4 systems


Why Choose the ST XTA Plus 3 Coilover Kit

The XTA Plus 3 delivers KW-influenced damping performance at a more accessible price point, making it one of the strongest value-for-money coilover options for the E9X M3. Three-way adjustment allows you to fine-tune how the car behaves over bumps (high-speed compression), through weight transfer (low-speed compression), and as it settles mid-corner (rebound).

The supplied camber-adjustable top mounts improve initial steering bite and tyre contact patch control — essential for fast-road and track setups. With durable construction and a proven monotube design, the XTA Plus 3 offers consistency even during long, high-heat driving sessions.

For S65 owners wanting a serious handling upgrade that sits between KW V3 and Clubsport systems, the XTA Plus 3 is an outstanding choice.


Installing / Notes

  • Professional installation, alignment and corner balancing are highly recommended

  • Motorsport top mounts may increase NVH compared to OEM mounts

  • Check wheel/tyre clearance when using aggressive camber settings

  • All adjusters remain easily accessible once fitted

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SKU: 65355246640

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Wolfgang Hendrix
Omaha, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 28, 2024
J
Justin Horner
Omaha, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Natrona Heights, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Lexington, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
San Leandro, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025

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