SKU: 78168884277

The Ballerina of Auschwitz

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The Ballerina of AuschwitzCondition: BRAND NEW ISBN: 9781846047817 Format: Trade paperback (UK) Year: 2024 Publisher: RANDOM HOUSE UK Description: The unforgettable account of Edith Eger's extraordinary survival of Auschwitz, with new material from Edith's teenage years. In 1944, sixteen year old ballerina Edith was sent to Auschwitz and endured unimaginable experiences. When the camp was finally liberated, she was pulled from a pile of bodies, barely alive. Celebrated

Condition: BRAND NEW
ISBN: 9781846047817
Format: Trade paperback (UK)
Year: 2024
Publisher: RANDOM HOUSE UK


Description:
The unforgettable account of Edith Eger's extraordinary survival of Auschwitz, with new material from Edith's teenage years.



In 1944, sixteen-year-old ballerina Edith was sent to Auschwitz and endured unimaginable experiences. When the camp was finally liberated, she was pulled from a pile of bodies, barely alive.



Celebrated therapist and Holocaust survivor Edith Eger captivated millions with her incredible tale of survival and strength in her best-selling book The Choice.



Now, in The Ballerina of Auschwitz, Edith revisits her wartime experiences in a deeply personal retelling, through the eyes and emotions of her teenage self. Through this reworking of her poignant narrative, Edith brings readers of all ages into the heart of her experiences, offering a compelling message of hope and resilience that will ensure her story is never forgotten.



PRAISE FOR THE CHOICE




'I'll be forever changed by her story' - Oprah Winfrey




'Extraordinary ... will stick with you long after you read it' - Bill Gates




'One of those rare and eternal stories you don't want to end' - Desmond Tutu
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SKU: 78168884277

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4.7 ★★★★★
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Verified Purchase
Arch Stanton
West Palm Beach, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
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Wolfgang Hendrix
Lexington, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
Natrona Heights, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Draper, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
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Asaad Al-Barwani
Cuba, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024

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