SKU: 88757839412

Insect Eaters

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Description

Insect EatersUnlock the wonders of the natural world with 'Insect Eaters', a captivating educational report designed for Year 1 and 2 students. This vibrant 16 page book delves into the fascinating lives of insect eating animals, exploring their unique methods of catching and consuming insects. Aimed at enhancing the science curriculum, the book covers critical topics in biological sciences, focusing on the diverse adaptations of animals like frogs, birds, and

Unlock the wonders of the natural world with 'Insect Eaters', a captivating educational report designed for Year 1 and 2 students. This vibrant 16-page book delves into the fascinating lives of insect-eating animals, exploring their unique methods of catching and consuming insects. Aimed at enhancing the science curriculum, the book covers critical topics in biological sciences, focusing on the diverse adaptations of animals like frogs, birds, and even ants as they hunt and trap their insect prey. With an engaging style and rich content vocabulary, 'Insect Eaters' is perfect for young readers eager to learn about nature. It includes high-frequency words aimed at improving reading fluency and comprehension. Ideal for educators and parents alike, this resource supports literacy development and encourages exploration of the environment. Plus, with a free shipping option from our Auckland warehouse, you can expect a seamless delivery experience without unexpected import charges or customs duties. Get ready to ignite curiosity and foster a love for reading and science with 'Insect Eaters'!

NOTE: Shipping for this item is FREE, please allow 15 days for shipping. As its shipped from our Auckland warehouse there is no unexpected import charges, custom duties or taxes.

Condition: BRAND NEW
ISBN: 9781742340845
Year: 2019
Publisher: ECPP
Pages: 16


Description:
About this text:Title:Insect Eaters Synopsis:  Insect Eaters is a report about insect-eating animals. It explains the different ways these animals catch insects to eat. Year level(s): 1  2 Reading level: 13 Text type: Report Curriculum link: Science: Biological sciences  Living things Content vocabulary: animals ant lion bee bird catch digs eat fish food frog grabs hunt hunting insects jump shoots silk sticky sting swims trap trapping waiting water web High frequency words: New: near these use water Key concepts: Animals that eat insects have different ways of catching them. Insect eaters catch insects by waiting for them, trapping them or hunting them. Reading strategies: Reading a summary chart Phonics: Identifying digraphs and trigraphs in words as in eat, catch Paired text: I'm Hungry Supporting material: Lesson Plan - Insect Eaters / I'm Hungry Series: Flying Start to Literacy Alternative purchasing options: This title is available in one of several value packs. Speak to your Oxford Education consultant today to learn more www.oup.com.au/contact Digital sample pages: can be viewed at www.flyingstarttoliteracy.com.au/online-sample Series information: Flying Start to Literacy is an award-winning comprehensive literacy program. It reflects best practice in literacy instruction and supports the systematic development of students’ reading strategies and skills. Each Student Book is part of connected pair, a narrative book and an informative book, both presenting the same key concepts and vocabulary. These titles have been trialled with a range of readers, including English language le
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SKU: 88757839412

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Verified Purchase
Arch Stanton
Louisville, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 25, 2024
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Wolfgang Hendrix
Battle Creek, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
New York, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
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Verified Purchase
Scrawller on da Waller
Dallas, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
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Asaad Al-Barwani
Battle Creek, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024

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