SKU: 79563333144

Garmin BlueChart® g3 Vision® HD - VEU461S - Thames Estuary - microSD™/ SD™

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Description

Garmin BlueChart® g3 Vision® HD - VEU461S - Thames Estuary - microSD™/ SD™BlueChart g3 Vision HD VEU461S Thames Estuary microSD SD Coverage: Great Yarmouth to Folkestone, including Thames Estuary and River to Teddington Lock. Premier Coastal Charts Industry leading coverage, clarity and detail with updated coastal charts that feature integrated Garmin and Navionics content Auto Guidance technology quickly calculates a suggested route by using your desired depth and overhead clearance Includes Depth Range Shading for up to

BlueChart® g3 Vision® HD - VEU461S - Thames Estuary - microSD™/SD™

Coverage:

Great Yarmouth to Folkestone, including Thames Estuary and River to Teddington Lock.

Premier Coastal Charts

  • Industry-leading coverage, clarity and detail with updated coastal charts that feature integrated Garmin and Navionics® content
  • Auto Guidance¹ technology quickly calculates a suggested route by using your desired depth and overhead clearance
  • Includes Depth Range Shading for up to 10 depth ranges, enabling you to view your target depth at a glance
  • Up to 1’ contours provide a more accurate depiction of the bottom structure for improved fishing charts
  • To give a clear picture of shallow waters to avoid, the Shallow Water Shading allows for shading at a user-defined depth

Experience unparalleled coverage and brilliant detail when you’re on the water. BlueChart g3 Vision coastal charts provide industry-leading coverage, clarity and detail with integrated Garmin and Navionics content.

Auto Guidance

Whether you are fishing or cruising, select a spot, and get a route showing you the general path and nearby obstructions at a safe depth1.

Depth Range Shading

This feature displays high-resolution Depth Range Shading for up to 10 depth ranges so you can view your designated target depth.

Shallow Water Shading

To give a clear picture of shallow waters to avoid, this feature allows for shading at a user-defined depth.

Detailed Contours

BlueChart g3 Vision charts feature 1’ contours that provide a more accurate depiction of bottom structure for improved fishing charts and enhanced detail in swamps, canals and port plans.

High-resolution Satellite Imagery

High-resolution satellite imagery with navigational charts overlaid gives you a realistic view of your surroundings. It’s our most realistic charting display in a chartplotter — ideal for entering unfamiliar harbors or ports.

FishEye View

This underwater perspective shows 3-D representation of bottom and contours as seen from below the waterline. Interface with sonar data for a customized view.

MarinerEye View

This view provides a 3-D representation of the surrounding area both above and below the waterline.

Aerial Photography

Crystal-clear aerial photography shows exceptional detail of many ports, harbors and marinas and is ideal when entering unfamiliar ports.

¹Auto Guidance is for planning purposes only and does not replace safe navigation practices

WARNING: This product can expose you to chemicals which are known to the State of California to cause cancer, birth defects or other reproductive harm. For more information go to P65Warnings.ca.gov.

This product may not be returned to the original point of purchase. Please contact the manufacturer directly with any issues or concerns.
Manufacturer Part Numbers: 010-C0805-00
Owner's Manual (PDF)
GRP:WRO
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SKU: 79563333144

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Verified Purchase
rockspawner
Carnegie, US
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
A
Verified Purchase
Arch Stanton
Dallas, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
New York, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 28, 2024
J
Justin Horner
Waukegan, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
San Leandro, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024

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