SKU: 74944640257

A Game of Thrones: The Board Game

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Description

A Game of Thrones: The Board GameKing Robert Baratheon is dead, and the lands of Westeros brace for battle. In the second edition of A Game of Thrones: The Board Game, three to six players take on the roles of the great Houses of the Seven Kingdoms of Westeros, as they vie for control of the Iron Throne through the use of diplomacy and warfare. Based on the best selling A Song of Ice and Fire series of fantasy novels by George R. R. Martin, A Game of Thrones is an epic board game in

King Robert Baratheon is dead, and the lands of Westeros brace for battle.

In the second edition of A Game of Thrones: The Board Game, three to six players take on the roles of the great Houses of the Seven Kingdoms of Westeros, as they vie for control of the Iron Throne through the use of diplomacy and warfare. Based on the best-selling A Song of Ice and Fire series of fantasy novels by George R.R. Martin, A Game of Thrones is an epic board game in which it will take more than military might to win. Will you take power through force, use honeyed words to coerce your way onto the throne, or rally the townsfolk to your side? Through strategic planning, masterful diplomacy, and clever card play, spread your influence over Westeros!

To begin the game, each player receives an army of Footman, Knight, Siege Engine, and Ship units, as well as a set of Order tokens and other necessary components. Each player also receives a deck of unique House Cards, which are used as leaders in battles against rival Houses.

Each round in the game is made up of three phases: the Westeros Phase, the Planning Phase, and the Action Phase. The Westeros Phase represents special events and day-to-day activities in Westeros. There are three different Westeros Decks, and each denotes a different global action, potentially affecting all players.

The Planning Phase is perhaps the most important. Here you secretly assign orders to all of your units by placing one order token face down on each area you control that contains at least one unit (Knight, Footman, Ship, or Siege Engine). This portion of the game emphasizes diplomacy and deduction. Can you trust the alliance that you made? Will you betray your ally and march upon him? Players may make promises to each other (for aid or peace, for example), but these promises are never binding. The result is tense and compelling negotiations, often ending in backstabbing worthy of Westeros!

During the Action Phase, the orders are resolved and battle is entered! When armies meet in combat, they secretly choose one of their House cards to add strength to the battle. Finally, the Houses can consolidate their power in the areas they control and use that power in future turns to influence their position in the court of the Iron Throne and to stand against the wildling Hordes.

In addition to featuring updated graphics and a clarified ruleset, this second edition of A Game of Thrones includes elements from the A Clash of Kings and A Storm of Swords expansions, including ports, garrisons, Wildling cards, and Siege engines, while introducing welcome new innovations like player screens and Tides of Battle cards.

Tides of Battle cards are an optional mechanism that brings an element of unpredictability to combat, representing erratic shifts in the momentum of war due to factors such as weather, morale, and tactical opportunity. During each combat, both players draw one Tides of Battle card from a communal deck, and its value modifies the strength of his chosen House card. What's more, such a card may also contain icons that can affect the outcome of the battle...all of which delivers a new level of intensity to your military engagements.

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SKU: 74944640257

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Lisa Lantz
Battle Creek, US
★★★★★ 5
love it!
Format: Kindle
The art and the story is amazing! As a swimmer, I can relate to many of the successes and struggles the characters face throughout the book. Thank you for illustrating and writing this book, and I hope it inspires many readers to swim!
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Reviewed in the United States on September 11, 2025
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Celes Perez
Louisville, US
★★★★★ 5
Can Bree lead her team to victory?
Format: Hardcover
Swim Team by Johnnie Christmas is a graphic novel that follows Bree, a city kid from New York who moves to Florida due to her dad's new job. Excited to join math puzzles on her first day at her new school, Bree instead finds herself being assigned to swim 101, but there is just one problem: Bree can't swim. Faced with potentially failing the class, Bree's elderly neighbor Etta, who was once a swim team captain, offers to teach her. With Etta’s training and a lot of hard work, Bree suddenly finds herself on the school's failing swim team. With her school considering selling the land the pool resides on, Bree is determined to lead her team to victory at the state championship and save the pool. This book touches on topics such as anxiety, racism, family dynamics, sports, and friendship. I found the honest exploration provided a powerful lesson of how our circumstances shape us but don't control us. As a former swim team captain myself, I really resonated with this book: I felt it perfectly captured the swim team dynamic, and the high-action illustrations of swim team meets were breath-taking. Personally, I found this book to be wonderfully nostalgic; I could almost smell the chlorine and feel the diving block beneath my feet as I read it. Overall, I think Swim Team would be a major hit in elementary and middle school libraries. @TheHeterogeneousReader
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Reviewed in the United States on October 21, 2024
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Jessica Magid
Lexington, US
★★★★★ 5
OH YEAH!👍🏻
Format: Kindle
I love to swim and this book was fantastic! Hope you have fun reading it to. My favorite character was Bree by the way
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Reviewed in the United States on January 21, 2026
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T. Sanders
Carnegie, US
★★★★★ 5
Good for Raina Telgemeir fans
Format: Paperback
My 10-14 year olds loved this book. It’s a great story. They also really liked the Raina Telgemeir books.
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Reviewed in the United States on October 19, 2025
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Niche
Los Angeles, US
★★★★★ 4
3.5
Format: Kindle
A decent read, it wrestles a bit with a couple of different topics of anxiety, racism, family dynamics, sports, and friendship in fits and bursts. I guess my main critique was it felt a bit shallow (no pun intended) with most issues resolved rather quickly and easily once characters put their minds to it. The Hollyhoke's team also seemed to be pretty toxic making it a wonder why someone would want to go there other than that it's wealthy.
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Reviewed in the United States on July 28, 2023

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