SKU: 44483170506

Roll for the Galaxy: Rivalry

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Description

Roll for the Galaxy: RivalryRoll for the Galaxy: Rivalry, the second expansion for Roll for the Galaxy, consists of three expansions in one box. First, it adds expansion content to the base game: 62 more game dice, a new die type, start factions, home worlds, and more than double the number of game tiles for the bag as in Ambition, the first expansion for Roll. This material is compatible with Ambition, but that expansion is not required to play Rivalry. If you are familiar with

Roll for the Galaxy: Rivalry, the second expansion for Roll for the Galaxy, consists of three expansions in one box.

First, it adds expansion content to the base game: 62 more game dice, a new die type, start factions, home worlds, and more than double the number of game tiles for the bag as in Ambition, the first expansion for Roll. This material is compatible with Ambition, but that expansion is not required to play Rivalry. If you are familiar with the dice from Ambition, then you can add this content and start playing immediately. (If not, you'll need to read about the new dice.)

Rivalry also contains two optional game modules - the Deal Game and the Orb Game - which can be played separately or combined. These modules can also be combined with the goals in Ambition, although the publisher suggests not combining them all at once for new players!

- The Deal Game has a new deal phase in which players assign $ dice to a new deal board in order to swap assets they don't want for those they do - and pretty much everything is fair game in terms of possible trades. Not using all your credit track? Why not trade in the top part of it to get a useful die? Or, if you're running a large economy and need a credit track that goes to 11 (or even 16), why not trade away a couple of white dice to get a larger track?

Have a bunch of extra tiles clogging up your construction zones from previous Explores? Why not trade them in for new dice? Or, a chance to draw from the bag until you find a 6 cost development? Or a pair of VP chips? Or a talent counter? Or some credits? Or, another Leader die? Or, a chance to draw a world of a desired color from the bag? Or, to turn some Citizenry dice directly into Developers or Settlers? Or...

Seven deal dice are rolled each turn before players assign their workers to determine what asset types can be potentially gained or traded in that round. After you swap assets, your deal will start to mature over several rounds. If you (or someone else) calls "Deal" again before your deal expires, then you might want to send another dealer in to reverse your trade, trading back for what you originally spent and making some credits and talent counters along the way. Of course, while your deal is maturing, some other player might swoop in and reverse it before you wanted to, taking their cut and converting your attempted temporary loan into a permanent exchange. These things happen...

- The Orb Game gives one yellow "Alien Orb" die to each player, and the faces of these dice can be popped out and upgraded to various "lines" of faces that allow you to customize what you can do in the game. (Think of the lines as being akin to a tech tree.)

You can assign dice to become researchers in the Research phase, and for each assigned researcher, when someone calls Research, you get two "dots" of upgrades to your dice. The first dot gets you a 1-dot face in any line; extra dots get you better faces in that line. (If you want to switch lines for a given face after entering a line, pay 1 dot more.) These upgraded dice affect your play. For example, if you roll the 2-dot beige -1 develop face, you receive a -1 die discount on all developments you build that turn.

Orb dice are rolled in front of player screens at the start of a round. If, for example, you roll a face that grants virtual workers, then everyone knows that you will benefit if Explore occurs and can plan accordingly as they assign their dice and decide which phase to call.

To allow improved Orb dice more opportunities to affect play, the Orb game ends at 15+ tiles or when the initial VP chip pool is exhausted, which is increased to 15 VPs per player. At game end, each 2-dot and 4-dot face on your Orb die is worth 1 and 2 VPs, respectively.

- Replacement player screens including a summary of the optional games (in different colored type faces) and all three added dice types are also included.

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SKU: 44483170506

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4.6 ★★★★★
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Jt
Houston, US
★★★★★ 5
Great for heavy duty chewers
Flavor Name: Steak, Size: Medium
Our two dogs love these bones. They’re very durable for heavy duty chewers and it takes them a fairly good time to get through them. They must love the taste because it’s the bone they first pick up. I’ve gotten two flavors so far, beef and the peanut butter. Our dogs love them and because of that so do we.
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Reviewed in the United States on April 23, 2026
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Verified Purchase
Laura
Charlottesville, US
★★★★★ 4
Seems great, but not for my lab
Flavor Name: Bacon, Size: Medium, Flavor Name: Bacon, Size: Medium
I am rating this, to some degree, from a hypothetical standpoint. It SEEMS like a great bone. It SEEMS like it will last quite a while and withstand some avid chewers. However, I can't say for certain because it just wasn't well-loved by my Black Lab. She has a penchant for chewing animal bones. She loves to find wildlife bones in our yard and munch on them, so we do our best to provide healthy chewing options in the house. She will go to town on a cow's joint and even enjoys a peanut butter filled Kong from time to time, but this bone just didn't meet her expectations. It's not a bad bone. It has a very rugged feel and seems like it would be safe if bits and pieces were to begin coming off, like they're safely edible. I guess (and I can't say for sure..) it just doesn't have as much of a meaty flavor as many dog's like. If your pup is a Nylabone chewer- or likes to chow down on your loafers- this bone may be a perfect new addition to his/her toy bin.
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Reviewed in the United States on July 10, 2020
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Verified Purchase
Amy
Chelsea, US
★★★★★ 5
Bone for destroyers
Flavor Name: Bacon, Size: Small
4 months ago I Bought this bone for my 90lb lab who destroys all his bones, but not this one! It barely has any teeth/chew marks on it and it’s one of his favorites. It was a great find and I’ll be sure to buy again. If you have a dog that destroys bones I’d give this one a try.
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Reviewed in the United States on April 16, 2026
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DSW
Louisville, US
★★★★★ 5
Immediate Doggy Happiness!
Flavor Name: Bacon, Size: Medium
Great dog bones! These are a nice size for my 55-pound Aussie, as well as our 96-pound Alaskan Shepherd. They are big enough to last for a while, and big enough to see so that I don't step on them with my bare feet; part of this is that they stick up off the floor a bit, instead of being a flat bone, all in one plane.
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Reviewed in the United States on May 17, 2026
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Lulu13
San Leandro, US
★★★★★ 3
Nice size, the quality is changing. It is softer I believe than it used to be.
Flavor Name: Peanut Butter, Size: Large, Flavor Name: Peanut Butter, Size: Large
Not sure if something has changed in the way this product "Barkbone" is made. I bought this many times before and it lasted. Today, on my dogs first day of use, he had chipped through the material, and already destroying it. he has had it for less than 3 hours.
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Reviewed in the United States on September 29, 2025

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